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Diffstat (limited to 'source/blender/freestyle/intern/python/Interface0D/SVertex.cpp')
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/SVertex.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/freestyle/intern/python/Interface0D/SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/SVertex.cpp
index eb91d7daf10..d0c622d1df2 100644
--- a/source/blender/freestyle/intern/python/Interface0D/SVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/SVertex.cpp
@@ -14,10 +14,10 @@ static int SVertex___init__(BPy_SVertex *self, PyObject *args, PyObject *kwds);
static PyObject * SVertex___copy__( BPy_SVertex *self );
static PyObject * SVertex_normals( BPy_SVertex *self );
static PyObject * SVertex_normalsSize( BPy_SVertex *self );
-static PyObject * SVertex_SetPoint3D( BPy_SVertex *self , PyObject *args);
-static PyObject * SVertex_SetPoint2D( BPy_SVertex *self , PyObject *args);
+static PyObject * SVertex_setPoint3D( BPy_SVertex *self , PyObject *args);
+static PyObject * SVertex_setPoint2D( BPy_SVertex *self , PyObject *args);
static PyObject * SVertex_AddNormal( BPy_SVertex *self , PyObject *args);
-static PyObject * SVertex_SetId( BPy_SVertex *self , PyObject *args);
+static PyObject * SVertex_setId( BPy_SVertex *self , PyObject *args);
static PyObject *SVertex_AddFEdge( BPy_SVertex *self , PyObject *args);
/*----------------------SVertex instance definitions ----------------------------*/
@@ -25,10 +25,10 @@ static PyMethodDef BPy_SVertex_methods[] = {
{"__copy__", ( PyCFunction ) SVertex___copy__, METH_NOARGS, "( )Cloning method."},
{"normals", ( PyCFunction ) SVertex_normals, METH_NOARGS, "Returns the normals for this Vertex as a list. In a smooth surface, a vertex has exactly one normal. In a sharp surface, a vertex can have any number of normals."},
{"normalsSize", ( PyCFunction ) SVertex_normalsSize, METH_NOARGS, "Returns the number of different normals for this vertex." },
- {"SetPoint3D", ( PyCFunction ) SVertex_SetPoint3D, METH_VARARGS, "Sets the 3D coordinates of the SVertex." },
- {"SetPoint2D", ( PyCFunction ) SVertex_SetPoint2D, METH_VARARGS, "Sets the 3D projected coordinates of the SVertex." },
+ {"setPoint3D", ( PyCFunction ) SVertex_setPoint3D, METH_VARARGS, "Sets the 3D coordinates of the SVertex." },
+ {"setPoint2D", ( PyCFunction ) SVertex_setPoint2D, METH_VARARGS, "Sets the 3D projected coordinates of the SVertex." },
{"AddNormal", ( PyCFunction ) SVertex_AddNormal, METH_VARARGS, "Adds a normal to the Svertex's set of normals. If the same normal is already in the set, nothing changes." },
- {"SetId", ( PyCFunction ) SVertex_SetId, METH_VARARGS, "Sets the Id." },
+ {"setId", ( PyCFunction ) SVertex_setId, METH_VARARGS, "Sets the Id." },
{"AddFEdge", ( PyCFunction ) SVertex_AddFEdge, METH_VARARGS, "Add an FEdge to the list of edges emanating from this SVertex." },
{NULL, NULL, 0, NULL}
};
@@ -177,36 +177,36 @@ PyObject * SVertex_normalsSize( BPy_SVertex *self ) {
return PyInt_FromLong( self->sv->normalsSize() );
}
-PyObject *SVertex_SetPoint3D( BPy_SVertex *self , PyObject *args) {
+PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
if(!( PyArg_ParseTuple(args, "O", &py_point)
&& PyList_Check(py_point) && PyList_Size(py_point) == 3 )) {
- cout << "ERROR: SVertex_SetPoint3D" << endl;
+ cout << "ERROR: SVertex_setPoint3D" << endl;
Py_RETURN_NONE;
}
Vec3r v( PyFloat_AsDouble( PyList_GetItem(py_point, 0) ),
PyFloat_AsDouble( PyList_GetItem(py_point, 1) ),
PyFloat_AsDouble( PyList_GetItem(py_point, 2) ) );
- self->sv->SetPoint3D( v );
+ self->sv->setPoint3D( v );
Py_RETURN_NONE;
}
-PyObject *SVertex_SetPoint2D( BPy_SVertex *self , PyObject *args) {
+PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
if(!( PyArg_ParseTuple(args, "O", &py_point)
&& PyList_Check(py_point) && PyList_Size(py_point) == 3 )) {
- cout << "ERROR: SVertex_SetPoint2D" << endl;
+ cout << "ERROR: SVertex_setPoint2D" << endl;
Py_RETURN_NONE;
}
Vec3r v( PyFloat_AsDouble( PyList_GetItem(py_point, 0) ),
PyFloat_AsDouble( PyList_GetItem(py_point, 1) ),
PyFloat_AsDouble( PyList_GetItem(py_point, 2) ) );
- self->sv->SetPoint2D( v );
+ self->sv->setPoint2D( v );
Py_RETURN_NONE;
}
@@ -228,15 +228,15 @@ PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) {
Py_RETURN_NONE;
}
-PyObject *SVertex_SetId( BPy_SVertex *self , PyObject *args) {
+PyObject *SVertex_setId( BPy_SVertex *self , PyObject *args) {
BPy_Id *py_id;
if( !PyArg_ParseTuple(args, "O", &py_id) ) {
- cout << "ERROR: SVertex_SetId" << endl;
+ cout << "ERROR: SVertex_setId" << endl;
Py_RETURN_NONE;
}
- self->sv->SetId( *(py_id->id) );
+ self->sv->setId( *(py_id->id) );
Py_RETURN_NONE;
}