diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/Interface0D')
-rw-r--r-- | source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp | 10 | ||||
-rw-r--r-- | source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp | 4 |
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp index 751955e1951..327f392e811 100644 --- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp +++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp @@ -29,7 +29,7 @@ static char SVertex___doc__[] = " Builds a SVertex from 3D coordinates and an Id.\n" "\n" " :arg iPoint3D: A three-dimensional vector.\n" -" :type iPoint3D: :class:`Mathutils.Vector`\n" +" :type iPoint3D: :class:`mathutils.Vector`\n" " :arg id: An Id object.\n" " :type id: :class:`Id`\n"; @@ -90,7 +90,7 @@ static char SVertex_normals___doc__[] = " have any number of normals.\n" "\n" " :return: A list of normals.\n" -" :rtype: List of :class:`Mathutils.Vector` objects\n"; +" :rtype: List of :class:`mathutils.Vector` objects\n"; static PyObject * SVertex_normals( BPy_SVertex *self ) { PyObject *py_normals; @@ -142,7 +142,7 @@ static char SVertex_setPoint3D___doc__[] = " Sets the 3D coordinates of the SVertex.\n" "\n" " :arg p: A three-dimensional vector.\n" -" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"; +" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; static PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) { PyObject *py_point; @@ -166,7 +166,7 @@ static char SVertex_setPoint2D___doc__[] = " Sets the 2D projected coordinates of the SVertex.\n" "\n" " :arg p: A three-dimensional vector.\n" -" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"; +" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; static PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) { PyObject *py_point; @@ -191,7 +191,7 @@ static char SVertex_AddNormal___doc__[] = " is already in the set, nothing changes.\n" "\n" " :arg n: A three-dimensional vector.\n" -" :type n: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"; +" :type n: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; static PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) { PyObject *py_normal; diff --git a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp index 91002b81c87..d19069eae4b 100644 --- a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp +++ b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp @@ -136,7 +136,7 @@ static char StrokeVertex_getPoint___doc__[] = " Returns the 2D point coordinates as a two-dimensional vector.\n" "\n" " :return: The 2D coordinates.\n" -" :rtype: :class:`Mathutils.Vector`\n"; +" :rtype: :class:`mathutils.Vector`\n"; static PyObject * StrokeVertex_getPoint( BPy_StrokeVertex *self ) { Vec2f v( self->sv->getPoint() ); @@ -244,7 +244,7 @@ static char StrokeVertex_setPoint___doc__[] = " Sets the 2D point X and Y coordinates.\n" "\n" " :arg p: A two-dimensional vector.\n" -" :type p: :class:`Mathutils.Vector`, list or tuple of 2 real numbers\n"; +" :type p: :class:`mathutils.Vector`, list or tuple of 2 real numbers\n"; static PyObject *StrokeVertex_setPoint( BPy_StrokeVertex *self , PyObject *args) { PyObject *obj1 = 0, *obj2 = 0; |