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Diffstat (limited to 'source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp')
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp373
1 files changed, 373 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
new file mode 100644
index 00000000000..39d644b7714
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+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
@@ -0,0 +1,373 @@
+#include "BPy_FEdgeSharp.h"
+
+#include "../../BPy_Convert.h"
+#include "../../Interface0D/BPy_SVertex.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char FEdgeSharp___doc__[] =
+"Class hierarchy: :class:`Interface1D` > :class:`FEdge` > :class:`FEdgeSharp`\n"
+"\n"
+"Class defining a sharp FEdge. A Sharp FEdge corresponds to an initial\n"
+"edge of the input mesh. It can be a silhouette, a crease or a border.\n"
+"If it is a crease edge, then it is borded by two faces of the mesh.\n"
+"Face a lies on its right whereas Face b lies on its left. If it is a\n"
+"border edge, then it doesn't have any face on its right, and thus Face\n"
+"a is None.\n"
+"\n"
+".. method:: __init__()\n"
+"\n"
+" Default constructor.\n"
+"\n"
+".. method:: __init__(iBrother)\n"
+"\n"
+" Copy constructor.\n"
+"\n"
+" :arg iBrother: An FEdgeSharp object.\n"
+" :type iBrother: :class:`FEdgeSharp`\n"
+"\n"
+".. method:: __init__(vA, vB)\n"
+"\n"
+" Builds an FEdgeSharp going from vA to vB.\n"
+"\n"
+" :arg vA: The first SVertex object.\n"
+" :type vA: :class:`SVertex`\n"
+" :arg vB: The second SVertex object.\n"
+" :type vB: :class:`SVertex`\n";
+
+static int FEdgeSharp___init__(BPy_FEdgeSharp *self, PyObject *args, PyObject *kwds)
+{
+ PyObject *obj1 = 0, *obj2 = 0;
+
+ if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) )
+ return -1;
+
+ if( !obj1 ){
+ self->fes = new FEdgeSharp();
+
+ } else if( !obj2 && BPy_FEdgeSharp_Check(obj1) ) {
+ self->fes = new FEdgeSharp(*( ((BPy_FEdgeSharp *) obj1)->fes ));
+
+ } else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) {
+ self->fes = new FEdgeSharp( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv );
+
+ } else {
+ PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
+ return -1;
+ }
+
+ self->py_fe.fe = self->fes;
+ self->py_fe.py_if1D.if1D = self->fes;
+ self->py_fe.py_if1D.borrowed = 0;
+
+ return 0;
+}
+
+static char FEdgeSharp_normalA___doc__[] =
+".. method:: normalA()\n"
+"\n"
+" Returns the normal to the face lying on the right of the FEdge. If\n"
+" this FEdge is a border, it has no Face on its right and therefore, no\n"
+" normal.\n"
+"\n"
+" :return: The normal to the face lying on the right of the FEdge.\n"
+" :rtype: :class:`mathutils.Vector`\n";
+
+static PyObject * FEdgeSharp_normalA( BPy_FEdgeSharp *self ) {
+ Vec3r v( self->fes->normalA() );
+ return Vector_from_Vec3r( v );
+}
+
+static char FEdgeSharp_normalB___doc__[] =
+".. method:: normalB()\n"
+"\n"
+" Returns the normal to the face lying on the left of the FEdge.\n"
+"\n"
+" :return: The normal to the face lying on the left of the FEdge.\n"
+" :rtype: :class:`mathutils.Vector`\n";
+
+static PyObject * FEdgeSharp_normalB( BPy_FEdgeSharp *self ) {
+ Vec3r v( self->fes->normalB() );
+ return Vector_from_Vec3r( v );
+}
+
+static char FEdgeSharp_aMaterialIndex___doc__[] =
+".. method:: aMaterialIndex()\n"
+"\n"
+" Returns the index of the material of the face lying on the right of\n"
+" the FEdge. If this FEdge is a border, it has no Face on its right and\n"
+" therefore, no material.\n"
+"\n"
+" :return: The index of the material of the face lying on the right of\n"
+" the FEdge.\n"
+" :rtype: int\n";
+
+static PyObject * FEdgeSharp_aMaterialIndex( BPy_FEdgeSharp *self ) {
+ return PyLong_FromLong( self->fes->aFrsMaterialIndex() );
+}
+
+static char FEdgeSharp_bMaterialIndex___doc__[] =
+".. method:: bMaterialIndex()\n"
+"\n"
+" Returns the index of the material of the face lying on the left of\n"
+" the FEdge.\n"
+"\n"
+" :return: The index of the material of the face lying on the left of\n"
+" the FEdge.\n"
+" :rtype: int\n";
+
+static PyObject * FEdgeSharp_bMaterialIndex( BPy_FEdgeSharp *self ) {
+ return PyLong_FromLong( self->fes->bFrsMaterialIndex() );
+}
+
+static char FEdgeSharp_aMaterial___doc__[] =
+".. method:: aMaterial()\n"
+"\n"
+" Returns the material of the face lying on the right of the FEdge. If\n"
+" this FEdge is a border, it has no Face on its right and therefore, no\n"
+" material.\n"
+"\n"
+" :return: The material of the face lying on the right of the FEdge.\n"
+" :rtype: :class:`Material`\n";
+
+static PyObject * FEdgeSharp_aMaterial( BPy_FEdgeSharp *self ) {
+ FrsMaterial m( self->fes->aFrsMaterial() );
+ return BPy_FrsMaterial_from_FrsMaterial(m);
+}
+
+static char FEdgeSharp_bMaterial___doc__[] =
+".. method:: bMaterial()\n"
+"\n"
+" Returns the material of the face lying on the left of the FEdge.\n"
+"\n"
+" :return: The material of the face lying on the left of the FEdge.\n"
+" :rtype: :class:`Material`\n";
+
+static PyObject * FEdgeSharp_bMaterial( BPy_FEdgeSharp *self ) {
+ FrsMaterial m( self->fes->aFrsMaterial() );
+ return BPy_FrsMaterial_from_FrsMaterial(m);
+}
+
+static char FEdgeSharp_aFaceMark___doc__[] =
+".. method:: aFaceMark()\n"
+"\n"
+" Returns the face mark of the face lying on the right of the FEdge.\n"
+" If this FEdge is a border, it has no face on the right, and thus\n"
+" false is returned.\n"
+"\n"
+" :return: The face mark of the face lying on the right of the FEdge.\n"
+" :rtype: bool\n";
+
+static PyObject * FEdgeSharp_aFaceMark( BPy_FEdgeSharp *self ) {
+ return PyBool_from_bool( self->fes->aFaceMark() );
+}
+
+static char FEdgeSharp_bFaceMark___doc__[] =
+".. method:: bFaceMark()\n"
+"\n"
+" Returns the face mark of the face lying on the left of the FEdge.\n"
+"\n"
+" :return: The face mark of the face lying on the left of the FEdge.\n"
+" :rtype: bool\n";
+
+static PyObject * FEdgeSharp_bFaceMark( BPy_FEdgeSharp *self ) {
+ return PyBool_from_bool( self->fes->bFaceMark() );
+}
+
+static char FEdgeSharp_setNormalA___doc__[] =
+".. method:: setNormalA(iNormal)\n"
+"\n"
+" Sets the normal to the face lying on the right of the FEdge.\n"
+"\n"
+" :arg iNormal: A three-dimensional vector.\n"
+" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
+
+static PyObject * FEdgeSharp_setNormalA( BPy_FEdgeSharp *self, PyObject *args ) {
+ PyObject *obj = 0;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) ))
+ return NULL;
+ Vec3r *v = Vec3r_ptr_from_PyObject(obj);
+ if( !v ) {
+ PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
+ return NULL;
+ }
+ self->fes->setNormalA( *v );
+ delete v;
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSharp_setNormalB___doc__[] =
+".. method:: setNormalB(iNormal)\n"
+"\n"
+" Sets the normal to the face lying on the left of the FEdge.\n"
+"\n"
+" :arg iNormal: A three-dimensional vector.\n"
+" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
+
+static PyObject * FEdgeSharp_setNormalB( BPy_FEdgeSharp *self, PyObject *args ) {
+ PyObject *obj = 0;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) ))
+ return NULL;
+ Vec3r *v = Vec3r_ptr_from_PyObject(obj);
+ if( !v ) {
+ PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
+ return NULL;
+ }
+ self->fes->setNormalB( *v );
+ delete v;
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSharp_setaMaterialIndex___doc__[] =
+".. method:: setaMaterialIndex(i)\n"
+"\n"
+" Sets the index of the material lying on the right of the FEdge.\n"
+"\n"
+" :arg i: A material index.\n"
+" :type i: int\n";
+
+static PyObject * FEdgeSharp_setaMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) {
+ unsigned int i;
+
+ if(!( PyArg_ParseTuple(args, "I", &i) ))
+ return NULL;
+
+ self->fes->setaFrsMaterialIndex( i );
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSharp_setbMaterialIndex___doc__[] =
+".. method:: setbMaterialIndex(i)\n"
+"\n"
+" Sets the index of the material lying on the left of the FEdge.\n"
+"\n"
+" :arg i: A material index.\n"
+" :type i: int\n";
+
+static PyObject * FEdgeSharp_setbMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) {
+ unsigned int i;
+
+ if(!( PyArg_ParseTuple(args, "I", &i) ))
+ return NULL;
+
+ self->fes->setbFrsMaterialIndex( i );
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSharp_setaFaceMark___doc__[] =
+".. method:: setaFaceMark(i)\n"
+"\n"
+" Sets the face mark of the face lying on the right of the FEdge.\n"
+"\n"
+" :arg i: A face mark.\n"
+" :type i: bool\n";
+
+static PyObject * FEdgeSharp_setaFaceMark( BPy_FEdgeSharp *self, PyObject *args ) {
+ PyObject *obj;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) ))
+ return NULL;
+
+ self->fes->setaFaceMark( bool_from_PyBool(obj) );
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSharp_setbFaceMark___doc__[] =
+".. method:: setbFaceMark(i)\n"
+"\n"
+" Sets the face mark of the face lying on the left of the FEdge.\n"
+"\n"
+" :arg i: A face mark.\n"
+" :type i: bool\n";
+
+static PyObject * FEdgeSharp_setbFaceMark( BPy_FEdgeSharp *self, PyObject *args ) {
+ PyObject *obj;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) ))
+ return NULL;
+
+ self->fes->setbFaceMark( bool_from_PyBool(obj) );
+
+ Py_RETURN_NONE;
+}
+
+/*----------------------FEdgeSharp instance definitions ----------------------------*/
+static PyMethodDef BPy_FEdgeSharp_methods[] = {
+ {"normalA", ( PyCFunction ) FEdgeSharp_normalA, METH_NOARGS, FEdgeSharp_normalA___doc__},
+ {"normalB", ( PyCFunction ) FEdgeSharp_normalB, METH_NOARGS, FEdgeSharp_normalB___doc__},
+ {"aMaterialIndex", ( PyCFunction ) FEdgeSharp_aMaterialIndex, METH_NOARGS, FEdgeSharp_aMaterialIndex___doc__},
+ {"bMaterialIndex", ( PyCFunction ) FEdgeSharp_bMaterialIndex, METH_NOARGS, FEdgeSharp_bMaterialIndex___doc__},
+ {"aMaterial", ( PyCFunction ) FEdgeSharp_aMaterial, METH_NOARGS, FEdgeSharp_aMaterial___doc__},
+ {"bMaterial", ( PyCFunction ) FEdgeSharp_bMaterial, METH_NOARGS, FEdgeSharp_bMaterial___doc__},
+ {"aFaceMark", ( PyCFunction ) FEdgeSharp_aFaceMark, METH_NOARGS, FEdgeSharp_aFaceMark___doc__},
+ {"bFaceMark", ( PyCFunction ) FEdgeSharp_bFaceMark, METH_NOARGS, FEdgeSharp_bFaceMark___doc__},
+ {"setNormalA", ( PyCFunction ) FEdgeSharp_setNormalA, METH_VARARGS, FEdgeSharp_setNormalA___doc__},
+ {"setNormalB", ( PyCFunction ) FEdgeSharp_setNormalB, METH_VARARGS, FEdgeSharp_setNormalB___doc__},
+ {"setaMaterialIndex", ( PyCFunction ) FEdgeSharp_setaMaterialIndex, METH_VARARGS, FEdgeSharp_setaMaterialIndex___doc__},
+ {"setbMaterialIndex", ( PyCFunction ) FEdgeSharp_setbMaterialIndex, METH_VARARGS, FEdgeSharp_setbMaterialIndex___doc__},
+ {"setaFaceMark", ( PyCFunction ) FEdgeSharp_setaFaceMark, METH_NOARGS, FEdgeSharp_setaFaceMark___doc__},
+ {"setbFaceMark", ( PyCFunction ) FEdgeSharp_setbFaceMark, METH_NOARGS, FEdgeSharp_setbFaceMark___doc__},
+ {NULL, NULL, 0, NULL}
+};
+
+/*-----------------------BPy_FEdgeSharp type definition ------------------------------*/
+
+PyTypeObject FEdgeSharp_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "FEdgeSharp", /* tp_name */
+ sizeof(BPy_FEdgeSharp), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ 0, /* tp_dealloc */
+ 0, /* tp_print */
+ 0, /* tp_getattr */
+ 0, /* tp_setattr */
+ 0, /* tp_reserved */
+ 0, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_hash */
+ 0, /* tp_call */
+ 0, /* tp_str */
+ 0, /* tp_getattro */
+ 0, /* tp_setattro */
+ 0, /* tp_as_buffer */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
+ FEdgeSharp___doc__, /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ BPy_FEdgeSharp_methods, /* tp_methods */
+ 0, /* tp_members */
+ 0, /* tp_getset */
+ &FEdge_Type, /* tp_base */
+ 0, /* tp_dict */
+ 0, /* tp_descr_get */
+ 0, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ (initproc)FEdgeSharp___init__, /* tp_init */
+ 0, /* tp_alloc */
+ 0, /* tp_new */
+};
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef __cplusplus
+}
+#endif