diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp new file mode 100644 index 00000000000..f98b6f49940 --- /dev/null +++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp @@ -0,0 +1,303 @@ +#include "BPy_FEdgeSharp.h" + +#include "../../BPy_Convert.h" +#include "../../Interface0D/BPy_SVertex.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char FEdgeSharp___doc__[] = +"Class defining a sharp FEdge. A Sharp FEdge corresponds to an initial\n" +"edge of the input mesh. It can be a silhouette, a crease or a border.\n" +"If it is a crease edge, then it is borded by two faces of the mesh.\n" +"Face a lies on its right whereas Face b lies on its left. If it is a\n" +"border edge, then it doesn't have any face on its right, and thus Face\n" +"a is None.\n" +"\n" +".. method:: __init__()\n" +"\n" +" Default constructor.\n" +"\n" +".. method:: __init__(iBrother)\n" +"\n" +" Copy constructor.\n" +"\n" +" :arg iBrother: An FEdgeSharp object.\n" +" :type iBrother: :class:`FEdgeSharp`\n" +"\n" +".. method:: __init__(vA, vB)\n" +"\n" +" Builds an FEdgeSharp going from vA to vB.\n" +"\n" +" :arg vA: The first SVertex object.\n" +" :type vA: :class:`SVertex`\n" +" :arg vB: The second SVertex object.\n" +" :type vB: :class:`SVertex`\n"; + +static int FEdgeSharp___init__(BPy_FEdgeSharp *self, PyObject *args, PyObject *kwds) +{ + PyObject *obj1 = 0, *obj2 = 0; + + if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) ) + return -1; + + if( !obj1 ){ + self->fes = new FEdgeSharp(); + + } else if( !obj2 && BPy_FEdgeSharp_Check(obj1) ) { + self->fes = new FEdgeSharp(*( ((BPy_FEdgeSharp *) obj1)->fes )); + + } else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) { + self->fes = new FEdgeSharp( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv ); + + } else { + PyErr_SetString(PyExc_TypeError, "invalid argument(s)"); + return -1; + } + + self->py_fe.fe = self->fes; + self->py_fe.py_if1D.if1D = self->fes; + self->py_fe.py_if1D.borrowed = 0; + + return 0; +} + +static char FEdgeSharp_normalA___doc__[] = +".. method:: normalA()\n" +"\n" +" Returns the normal to the face lying on the right of the FEdge. If\n" +" this FEdge is a border, it has no Face on its right and therefore, no\n" +" normal.\n" +"\n" +" :return: The normal to the face lying on the right of the FEdge.\n" +" :rtype: :class:`mathutils.Vector`\n"; + +static PyObject * FEdgeSharp_normalA( BPy_FEdgeSharp *self ) { + Vec3r v( self->fes->normalA() ); + return Vector_from_Vec3r( v ); +} + +static char FEdgeSharp_normalB___doc__[] = +".. method:: normalB()\n" +"\n" +" Returns the normal to the face lying on the left of the FEdge.\n" +"\n" +" :return: The normal to the face lying on the left of the FEdge.\n" +" :rtype: :class:`mathutils.Vector`\n"; + +static PyObject * FEdgeSharp_normalB( BPy_FEdgeSharp *self ) { + Vec3r v( self->fes->normalB() ); + return Vector_from_Vec3r( v ); +} + +static char FEdgeSharp_aMaterialIndex___doc__[] = +".. method:: aMaterialIndex()\n" +"\n" +" Returns the index of the material of the face lying on the right of\n" +" the FEdge. If this FEdge is a border, it has no Face on its right and\n" +" therefore, no material.\n" +"\n" +" :return: The index of the material of the face lying on the right of\n" +" the FEdge.\n" +" :rtype: int\n"; + +static PyObject * FEdgeSharp_aMaterialIndex( BPy_FEdgeSharp *self ) { + return PyLong_FromLong( self->fes->aFrsMaterialIndex() ); +} + +static char FEdgeSharp_bMaterialIndex___doc__[] = +".. method:: bMaterialIndex()\n" +"\n" +" Returns the index of the material of the face lying on the left of\n" +" the FEdge.\n" +"\n" +" :return: The index of the material of the face lying on the left of\n" +" the FEdge.\n" +" :rtype: int\n"; + +static PyObject * FEdgeSharp_bMaterialIndex( BPy_FEdgeSharp *self ) { + return PyLong_FromLong( self->fes->bFrsMaterialIndex() ); +} + +static char FEdgeSharp_aMaterial___doc__[] = +".. method:: aMaterial()\n" +"\n" +" Returns the material of the face lying on the right of the FEdge. If\n" +" this FEdge is a border, it has no Face on its right and therefore, no\n" +" material.\n" +"\n" +" :return: The material of the face lying on the right of the FEdge.\n" +" :rtype: :class:`Material`\n"; + +static PyObject * FEdgeSharp_aMaterial( BPy_FEdgeSharp *self ) { + FrsMaterial m( self->fes->aFrsMaterial() ); + return BPy_FrsMaterial_from_FrsMaterial(m); +} + +static char FEdgeSharp_bMaterial___doc__[] = +".. method:: bMaterial()\n" +"\n" +" Returns the material of the face lying on the left of the FEdge.\n" +"\n" +" :return: The material of the face lying on the left of the FEdge.\n" +" :rtype: :class:`Material`\n"; + +static PyObject * FEdgeSharp_bMaterial( BPy_FEdgeSharp *self ) { + FrsMaterial m( self->fes->aFrsMaterial() ); + return BPy_FrsMaterial_from_FrsMaterial(m); +} + +static char FEdgeSharp_setNormalA___doc__[] = +".. method:: setNormalA(iNormal)\n" +"\n" +" Sets the normal to the face lying on the right of the FEdge.\n" +"\n" +" :arg iNormal: A three-dimensional vector.\n" +" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; + +static PyObject * FEdgeSharp_setNormalA( BPy_FEdgeSharp *self, PyObject *args ) { + PyObject *obj = 0; + + if(!( PyArg_ParseTuple(args, "O", &obj) )) + return NULL; + Vec3r *v = Vec3r_ptr_from_PyObject(obj); + if( !v ) { + PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)"); + return NULL; + } + self->fes->setNormalA( *v ); + delete v; + + Py_RETURN_NONE; +} + +static char FEdgeSharp_setNormalB___doc__[] = +".. method:: setNormalB(iNormal)\n" +"\n" +" Sets the normal to the face lying on the left of the FEdge.\n" +"\n" +" :arg iNormal: A three-dimensional vector.\n" +" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; + +static PyObject * FEdgeSharp_setNormalB( BPy_FEdgeSharp *self, PyObject *args ) { + PyObject *obj = 0; + + if(!( PyArg_ParseTuple(args, "O", &obj) )) + return NULL; + Vec3r *v = Vec3r_ptr_from_PyObject(obj); + if( !v ) { + PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)"); + return NULL; + } + self->fes->setNormalB( *v ); + delete v; + + Py_RETURN_NONE; +} + +static char FEdgeSharp_setaMaterialIndex___doc__[] = +".. method:: setaMaterialIndex(i)\n" +"\n" +" Sets the index of the material lying on the right of the FEdge.\n" +"\n" +" :arg i: A material index.\n" +" :type i: int\n"; + +static PyObject * FEdgeSharp_setaMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) { + unsigned int i; + + if(!( PyArg_ParseTuple(args, "I", &i) )) + return NULL; + + self->fes->setaFrsMaterialIndex( i ); + + Py_RETURN_NONE; +} + +static char FEdgeSharp_setbMaterialIndex___doc__[] = +".. method:: setbMaterialIndex(i)\n" +"\n" +" Sets the index of the material lying on the left of the FEdge.\n" +"\n" +" :arg i: A material index.\n" +" :type i: int\n"; + +static PyObject * FEdgeSharp_setbMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) { + unsigned int i; + + if(!( PyArg_ParseTuple(args, "I", &i) )) + return NULL; + + self->fes->setbFrsMaterialIndex( i ); + + Py_RETURN_NONE; +} + +/*----------------------FEdgeSharp instance definitions ----------------------------*/ +static PyMethodDef BPy_FEdgeSharp_methods[] = { + {"normalA", ( PyCFunction ) FEdgeSharp_normalA, METH_NOARGS, FEdgeSharp_normalA___doc__}, + {"normalB", ( PyCFunction ) FEdgeSharp_normalB, METH_NOARGS, FEdgeSharp_normalB___doc__}, + {"aMaterialIndex", ( PyCFunction ) FEdgeSharp_aMaterialIndex, METH_NOARGS, FEdgeSharp_aMaterialIndex___doc__}, + {"bMaterialIndex", ( PyCFunction ) FEdgeSharp_bMaterialIndex, METH_NOARGS, FEdgeSharp_bMaterialIndex___doc__}, + {"aMaterial", ( PyCFunction ) FEdgeSharp_aMaterial, METH_NOARGS, FEdgeSharp_aMaterial___doc__}, + {"bMaterial", ( PyCFunction ) FEdgeSharp_bMaterial, METH_NOARGS, FEdgeSharp_bMaterial___doc__}, + {"setNormalA", ( PyCFunction ) FEdgeSharp_setNormalA, METH_VARARGS, FEdgeSharp_setNormalA___doc__}, + {"setNormalB", ( PyCFunction ) FEdgeSharp_setNormalB, METH_VARARGS, FEdgeSharp_setNormalB___doc__}, + {"setaMaterialIndex", ( PyCFunction ) FEdgeSharp_setaMaterialIndex, METH_VARARGS, FEdgeSharp_setaMaterialIndex___doc__}, + {"setbMaterialIndex", ( PyCFunction ) FEdgeSharp_setbMaterialIndex, METH_VARARGS, FEdgeSharp_setbMaterialIndex___doc__}, + {NULL, NULL, 0, NULL} +}; + +/*-----------------------BPy_FEdgeSharp type definition ------------------------------*/ + +PyTypeObject FEdgeSharp_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "FEdgeSharp", /* tp_name */ + sizeof(BPy_FEdgeSharp), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + FEdgeSharp___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + BPy_FEdgeSharp_methods, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &FEdge_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)FEdgeSharp___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |