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Diffstat (limited to 'source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp new file mode 100644 index 00000000000..3ddb4d060de --- /dev/null +++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp @@ -0,0 +1,240 @@ +#include "BPy_FEdgeSmooth.h" + +#include "../../BPy_Convert.h" +#include "../../Interface0D/BPy_SVertex.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char FEdgeSmooth___doc__[] = +"Class hierarchy: :class:`Interface1D` > :class:`FEdge` > :class:`FEdgeSmooth`\n" +"\n" +"Class defining a smooth edge. This kind of edge typically runs across\n" +"a face of the input mesh. It can be a silhouette, a ridge or valley,\n" +"a suggestive contour.\n" +"\n" +".. method:: __init__()\n" +"\n" +" Default constructor.\n" +"\n" +".. method:: __init__(iBrother)\n" +"\n" +" Copy constructor.\n" +"\n" +" :arg iBrother: An FEdgeSmooth object.\n" +" :type iBrother: :class:`FEdgeSmooth`\n" +"\n" +".. method:: __init__(vA, vB)\n" +"\n" +" Builds an FEdgeSmooth going from vA to vB.\n" +"\n" +" :arg vA: The first SVertex object.\n" +" :type vA: :class:`SVertex`\n" +" :arg vB: The second SVertex object.\n" +" :type vB: :class:`SVertex`\n"; + +static int FEdgeSmooth___init__(BPy_FEdgeSmooth *self, PyObject *args, PyObject *kwds) +{ + PyObject *obj1 = 0, *obj2 = 0; + + if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) ) + return -1; + + if( !obj1 ){ + self->fes = new FEdgeSmooth(); + + } else if( !obj2 && BPy_FEdgeSmooth_Check(obj1) ) { + self->fes = new FEdgeSmooth(*( ((BPy_FEdgeSmooth *) obj1)->fes )); + + } else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) { + self->fes = new FEdgeSmooth( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv ); + + } else { + PyErr_SetString(PyExc_TypeError, "invalid argument(s)"); + return -1; + } + + self->py_fe.fe = self->fes; + self->py_fe.py_if1D.if1D = self->fes; + self->py_fe.py_if1D.borrowed = 0; + + return 0; +} + +static char FEdgeSmooth_normal___doc__[] = +".. method:: normal()\n" +"\n" +" Returns the normal to the Face it is running accross.\n" +"\n" +" :return: The normal to the Face it is running accross.\n" +" :rtype: :class:`mathutils.Vector`\n"; + +static PyObject * FEdgeSmooth_normal( BPy_FEdgeSmooth *self ) { + Vec3r v( self->fes->normal() ); + return Vector_from_Vec3r( v ); +} + +static char FEdgeSmooth_materialIndex___doc__[] = +".. method:: materialIndex()\n" +"\n" +" Returns the index of the material of the face it is running accross.\n" +"\n" +" :return: The index of the material of the face it is running accross.\n" +" :rtype: int\n"; + +static PyObject * FEdgeSmooth_materialIndex( BPy_FEdgeSmooth *self ) { + return PyLong_FromLong( self->fes->frs_materialIndex() ); +} + +static char FEdgeSmooth_material___doc__[] = +".. method:: material()\n" +"\n" +" Returns the material of the face it is running accross.\n" +"\n" +" :return: The material of the face it is running accross.\n" +" :rtype: :class:`Material`\n"; + +static PyObject * FEdgeSmooth_material( BPy_FEdgeSmooth *self ) { + FrsMaterial m( self->fes->frs_material() ); + return BPy_FrsMaterial_from_FrsMaterial(m); +} + +static char FEdgeSmooth_faceMark___doc__[] = +".. method:: faceMark()\n" +"\n" +" Returns the face mark of the face it is running across.\n" +"\n" +" :return: The face mark of the face it is running across.\n" +" :rtype: bool\n"; + +static PyObject * FEdgeSmooth_faceMark( BPy_FEdgeSmooth *self ) { + return PyBool_from_bool( self->fes->faceMark() ); +} + +static char FEdgeSmooth_setNormal___doc__[] = +".. method:: setNormal(iNormal)\n" +"\n" +" Sets the normal to the Face it is running accross.\n" +"\n" +" :arg iNormal: A three-dimensional vector.\n" +" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; + +static PyObject * FEdgeSmooth_setNormal( BPy_FEdgeSmooth *self, PyObject *args ) { + PyObject *obj = 0; + + if(!( PyArg_ParseTuple(args, "O", &obj) )) + return NULL; + Vec3r *v = Vec3r_ptr_from_PyObject(obj); + if( !v ) { + PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)"); + return NULL; + } + self->fes->setNormal( *v ); + delete v; + + Py_RETURN_NONE; +} + +static char FEdgeSmooth_setMaterialIndex___doc__[] = +".. method:: setMaterialIndex(i)\n" +"\n" +" Sets the index of the material of the face it is running accross.\n" +"\n" +" :arg i: The index of the material of the face it is running accross.\n" +" :type i: int\n"; + +static PyObject * FEdgeSmooth_setMaterialIndex( BPy_FEdgeSmooth *self, PyObject *args ) { + unsigned int i; + + if(!( PyArg_ParseTuple(args, "I", &i) )) + return NULL; + + self->fes->setFrsMaterialIndex( i ); + + Py_RETURN_NONE; +} + +static char FEdgeSmooth_setFaceMark___doc__[] = +".. method:: setFaceMark(i)\n" +"\n" +" Sets the face mark of the face it is running across.\n" +"\n" +" :arg i: A face mark.\n" +" :type i: bool\n"; + +static PyObject * FEdgeSmooth_setFaceMark( BPy_FEdgeSmooth *self, PyObject *args ) { + PyObject *obj; + + if(!( PyArg_ParseTuple(args, "O", &obj) )) + return NULL; + + self->fes->setFaceMark( bool_from_PyBool(obj) ); + + Py_RETURN_NONE; +} + +/*----------------------FEdgeSmooth instance definitions ----------------------------*/ +static PyMethodDef BPy_FEdgeSmooth_methods[] = { + {"normal", ( PyCFunction ) FEdgeSmooth_normal, METH_NOARGS, FEdgeSmooth_normal___doc__}, + {"materialIndex", ( PyCFunction ) FEdgeSmooth_materialIndex, METH_NOARGS, FEdgeSmooth_materialIndex___doc__}, + {"material", ( PyCFunction ) FEdgeSmooth_material, METH_NOARGS, FEdgeSmooth_material___doc__}, + {"faceMark", ( PyCFunction ) FEdgeSmooth_faceMark, METH_NOARGS, FEdgeSmooth_faceMark___doc__}, + {"setNormal", ( PyCFunction ) FEdgeSmooth_setNormal, METH_VARARGS, FEdgeSmooth_setNormal___doc__}, + {"setMaterialIndex", ( PyCFunction ) FEdgeSmooth_setMaterialIndex, METH_VARARGS, FEdgeSmooth_setMaterialIndex___doc__}, + {"setFaceMark", ( PyCFunction ) FEdgeSmooth_setFaceMark, METH_VARARGS, FEdgeSmooth_setFaceMark___doc__}, + {NULL, NULL, 0, NULL} +}; + +/*-----------------------BPy_FEdgeSmooth type definition ------------------------------*/ + +PyTypeObject FEdgeSmooth_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "FEdgeSmooth", /* tp_name */ + sizeof(BPy_FEdgeSmooth), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + FEdgeSmooth___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + BPy_FEdgeSmooth_methods, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &FEdge_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)FEdgeSmooth___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |