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Diffstat (limited to 'source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp')
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp240
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diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
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index 00000000000..3ddb4d060de
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+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
@@ -0,0 +1,240 @@
+#include "BPy_FEdgeSmooth.h"
+
+#include "../../BPy_Convert.h"
+#include "../../Interface0D/BPy_SVertex.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char FEdgeSmooth___doc__[] =
+"Class hierarchy: :class:`Interface1D` > :class:`FEdge` > :class:`FEdgeSmooth`\n"
+"\n"
+"Class defining a smooth edge. This kind of edge typically runs across\n"
+"a face of the input mesh. It can be a silhouette, a ridge or valley,\n"
+"a suggestive contour.\n"
+"\n"
+".. method:: __init__()\n"
+"\n"
+" Default constructor.\n"
+"\n"
+".. method:: __init__(iBrother)\n"
+"\n"
+" Copy constructor.\n"
+"\n"
+" :arg iBrother: An FEdgeSmooth object.\n"
+" :type iBrother: :class:`FEdgeSmooth`\n"
+"\n"
+".. method:: __init__(vA, vB)\n"
+"\n"
+" Builds an FEdgeSmooth going from vA to vB.\n"
+"\n"
+" :arg vA: The first SVertex object.\n"
+" :type vA: :class:`SVertex`\n"
+" :arg vB: The second SVertex object.\n"
+" :type vB: :class:`SVertex`\n";
+
+static int FEdgeSmooth___init__(BPy_FEdgeSmooth *self, PyObject *args, PyObject *kwds)
+{
+ PyObject *obj1 = 0, *obj2 = 0;
+
+ if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) )
+ return -1;
+
+ if( !obj1 ){
+ self->fes = new FEdgeSmooth();
+
+ } else if( !obj2 && BPy_FEdgeSmooth_Check(obj1) ) {
+ self->fes = new FEdgeSmooth(*( ((BPy_FEdgeSmooth *) obj1)->fes ));
+
+ } else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) {
+ self->fes = new FEdgeSmooth( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv );
+
+ } else {
+ PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
+ return -1;
+ }
+
+ self->py_fe.fe = self->fes;
+ self->py_fe.py_if1D.if1D = self->fes;
+ self->py_fe.py_if1D.borrowed = 0;
+
+ return 0;
+}
+
+static char FEdgeSmooth_normal___doc__[] =
+".. method:: normal()\n"
+"\n"
+" Returns the normal to the Face it is running accross.\n"
+"\n"
+" :return: The normal to the Face it is running accross.\n"
+" :rtype: :class:`mathutils.Vector`\n";
+
+static PyObject * FEdgeSmooth_normal( BPy_FEdgeSmooth *self ) {
+ Vec3r v( self->fes->normal() );
+ return Vector_from_Vec3r( v );
+}
+
+static char FEdgeSmooth_materialIndex___doc__[] =
+".. method:: materialIndex()\n"
+"\n"
+" Returns the index of the material of the face it is running accross.\n"
+"\n"
+" :return: The index of the material of the face it is running accross.\n"
+" :rtype: int\n";
+
+static PyObject * FEdgeSmooth_materialIndex( BPy_FEdgeSmooth *self ) {
+ return PyLong_FromLong( self->fes->frs_materialIndex() );
+}
+
+static char FEdgeSmooth_material___doc__[] =
+".. method:: material()\n"
+"\n"
+" Returns the material of the face it is running accross.\n"
+"\n"
+" :return: The material of the face it is running accross.\n"
+" :rtype: :class:`Material`\n";
+
+static PyObject * FEdgeSmooth_material( BPy_FEdgeSmooth *self ) {
+ FrsMaterial m( self->fes->frs_material() );
+ return BPy_FrsMaterial_from_FrsMaterial(m);
+}
+
+static char FEdgeSmooth_faceMark___doc__[] =
+".. method:: faceMark()\n"
+"\n"
+" Returns the face mark of the face it is running across.\n"
+"\n"
+" :return: The face mark of the face it is running across.\n"
+" :rtype: bool\n";
+
+static PyObject * FEdgeSmooth_faceMark( BPy_FEdgeSmooth *self ) {
+ return PyBool_from_bool( self->fes->faceMark() );
+}
+
+static char FEdgeSmooth_setNormal___doc__[] =
+".. method:: setNormal(iNormal)\n"
+"\n"
+" Sets the normal to the Face it is running accross.\n"
+"\n"
+" :arg iNormal: A three-dimensional vector.\n"
+" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
+
+static PyObject * FEdgeSmooth_setNormal( BPy_FEdgeSmooth *self, PyObject *args ) {
+ PyObject *obj = 0;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) ))
+ return NULL;
+ Vec3r *v = Vec3r_ptr_from_PyObject(obj);
+ if( !v ) {
+ PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
+ return NULL;
+ }
+ self->fes->setNormal( *v );
+ delete v;
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSmooth_setMaterialIndex___doc__[] =
+".. method:: setMaterialIndex(i)\n"
+"\n"
+" Sets the index of the material of the face it is running accross.\n"
+"\n"
+" :arg i: The index of the material of the face it is running accross.\n"
+" :type i: int\n";
+
+static PyObject * FEdgeSmooth_setMaterialIndex( BPy_FEdgeSmooth *self, PyObject *args ) {
+ unsigned int i;
+
+ if(!( PyArg_ParseTuple(args, "I", &i) ))
+ return NULL;
+
+ self->fes->setFrsMaterialIndex( i );
+
+ Py_RETURN_NONE;
+}
+
+static char FEdgeSmooth_setFaceMark___doc__[] =
+".. method:: setFaceMark(i)\n"
+"\n"
+" Sets the face mark of the face it is running across.\n"
+"\n"
+" :arg i: A face mark.\n"
+" :type i: bool\n";
+
+static PyObject * FEdgeSmooth_setFaceMark( BPy_FEdgeSmooth *self, PyObject *args ) {
+ PyObject *obj;
+
+ if(!( PyArg_ParseTuple(args, "O", &obj) ))
+ return NULL;
+
+ self->fes->setFaceMark( bool_from_PyBool(obj) );
+
+ Py_RETURN_NONE;
+}
+
+/*----------------------FEdgeSmooth instance definitions ----------------------------*/
+static PyMethodDef BPy_FEdgeSmooth_methods[] = {
+ {"normal", ( PyCFunction ) FEdgeSmooth_normal, METH_NOARGS, FEdgeSmooth_normal___doc__},
+ {"materialIndex", ( PyCFunction ) FEdgeSmooth_materialIndex, METH_NOARGS, FEdgeSmooth_materialIndex___doc__},
+ {"material", ( PyCFunction ) FEdgeSmooth_material, METH_NOARGS, FEdgeSmooth_material___doc__},
+ {"faceMark", ( PyCFunction ) FEdgeSmooth_faceMark, METH_NOARGS, FEdgeSmooth_faceMark___doc__},
+ {"setNormal", ( PyCFunction ) FEdgeSmooth_setNormal, METH_VARARGS, FEdgeSmooth_setNormal___doc__},
+ {"setMaterialIndex", ( PyCFunction ) FEdgeSmooth_setMaterialIndex, METH_VARARGS, FEdgeSmooth_setMaterialIndex___doc__},
+ {"setFaceMark", ( PyCFunction ) FEdgeSmooth_setFaceMark, METH_VARARGS, FEdgeSmooth_setFaceMark___doc__},
+ {NULL, NULL, 0, NULL}
+};
+
+/*-----------------------BPy_FEdgeSmooth type definition ------------------------------*/
+
+PyTypeObject FEdgeSmooth_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "FEdgeSmooth", /* tp_name */
+ sizeof(BPy_FEdgeSmooth), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ 0, /* tp_dealloc */
+ 0, /* tp_print */
+ 0, /* tp_getattr */
+ 0, /* tp_setattr */
+ 0, /* tp_reserved */
+ 0, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_hash */
+ 0, /* tp_call */
+ 0, /* tp_str */
+ 0, /* tp_getattro */
+ 0, /* tp_setattro */
+ 0, /* tp_as_buffer */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
+ FEdgeSmooth___doc__, /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ BPy_FEdgeSmooth_methods, /* tp_methods */
+ 0, /* tp_members */
+ 0, /* tp_getset */
+ &FEdge_Type, /* tp_base */
+ 0, /* tp_dict */
+ 0, /* tp_descr_get */
+ 0, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ (initproc)FEdgeSmooth___init__, /* tp_init */
+ 0, /* tp_alloc */
+ 0, /* tp_new */
+};
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef __cplusplus
+}
+#endif