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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp49
1 files changed, 33 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
index 2d1bd2abc8f..1ead40f4f6d 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
@@ -8,8 +8,38 @@ extern "C" {
///////////////////////////////////////////////////////////////////////////////////////////
-/*--------------- Python API function prototypes for BezierCurveShader instance -----------*/
-static int BezierCurveShader___init__( BPy_BezierCurveShader* self, PyObject *args);
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char BezierCurveShader___doc__[] =
+"[Geometry shader]\n"
+"\n"
+".. method:: __init__(error=4.0)\n"
+"\n"
+" Builds a BezierCurveShader object.\n"
+"\n"
+" :arg error: The error we're allowing for the approximation. This\n"
+" error is the max distance allowed between the new curve and the\n"
+" original geometry.\n"
+" :type error: float\n"
+"\n"
+".. method:: shade(s)\n"
+"\n"
+" Transforms the stroke backbone geometry so that it corresponds to a\n"
+" Bezier Curve approximation of the original backbone geometry.\n"
+"\n"
+" :arg s: A Stroke object.\n"
+" :type s: :class:`Stroke`\n";
+
+static int BezierCurveShader___init__( BPy_BezierCurveShader* self, PyObject *args)
+{
+ float f = 4.0;
+
+ if(!( PyArg_ParseTuple(args, "|f", &f) ))
+ return -1;
+
+ self->py_ss.ss = new StrokeShaders::BezierCurveShader(f);
+ return 0;
+}
/*-----------------------BPy_BezierCurveShader type definition ------------------------------*/
@@ -34,7 +64,7 @@ PyTypeObject BezierCurveShader_Type = {
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
- "BezierCurveShader objects", /* tp_doc */
+ BezierCurveShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
@@ -54,19 +84,6 @@ PyTypeObject BezierCurveShader_Type = {
0, /* tp_new */
};
-//------------------------INSTANCE METHODS ----------------------------------
-
-int BezierCurveShader___init__( BPy_BezierCurveShader* self, PyObject *args)
-{
- float f = 4.0;
-
- if(!( PyArg_ParseTuple(args, "|f", &f) ))
- return -1;
-
- self->py_ss.ss = new StrokeShaders::BezierCurveShader(f);
- return 0;
-}
-
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus