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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp new file mode 100644 index 00000000000..c8b9d7098e4 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp @@ -0,0 +1,125 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp + * \ingroup freestyle + */ + +#include "BPy_BlenderTextureShader.h" + +#include "../../stroke/BasicStrokeShaders.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#include "../../../../python/generic/py_capi_utils.h" + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char BlenderTextureShader___doc__[] = +"Class hierarchy: :class:`StrokeShader` > :class:`BlenderTextureShader`\n" +"\n" +"[Texture shader]\n" +"\n" +".. method:: __init__(LineStyleTextureSlot)\n" +"\n" +" Builds a BlenderTextureShader object.\n" +"\n" +" :arg mtex: texture slot to add to stroke shading.\n" +" :type mtex: LineStyleTextureSlot\n" + +"\n" +".. method:: shade(stroke)\n" +"\n" +" Assigns a blender texture slot to the stroke shading\n" +" in order to simulate marks.\n" +"\n" +" :arg stroke: A Stroke object.\n" +" :type stroke: :class:`Stroke`\n"; + +static int BlenderTextureShader___init__(BPy_BlenderTextureShader *self, PyObject *args, PyObject *kwds) +{ + static const char *kwlist[] = {"LineStyleTextureSlot", NULL}; + PyObject *py_mtex; + MTex *_mtex; + + if (!PyArg_ParseTupleAndKeywords(args, kwds, "O", (char **)kwlist, &py_mtex)) + return -1; + + _mtex = (MTex*)PyC_RNA_AsPointer(py_mtex, "LineStyleTextureSlot"); + + if (_mtex) { + self->py_ss.ss = new StrokeShaders::BlenderTextureShader(_mtex); + } + + return 0; +} + +/*-----------------------BPy_BlenderTextureShader type definition ------------------------------*/ + +PyTypeObject BlenderTextureShader_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "BlenderTextureShader", /* tp_name */ + sizeof(BPy_BlenderTextureShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + BlenderTextureShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)BlenderTextureShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |