diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp new file mode 100644 index 00000000000..51efd94e324 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp @@ -0,0 +1,146 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp + * \ingroup freestyle + */ + +#include "BPy_CalligraphicShader.h" + +#include "../../stroke/AdvancedStrokeShaders.h" +#include "../BPy_Convert.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char CalligraphicShader___doc__[] = +"Class hierarchy: :class:`StrokeShader` > :class:`CalligraphicShader`\n" +"\n" +"[Thickness Shader]\n" +"\n" +".. method:: __init__(thickness_min, thickness_max, orientation, clamp)\n" +"\n" +" Builds a CalligraphicShader object.\n" +"\n" +" :arg thickness_min: The minimum thickness in the direction\n" +" perpendicular to the main direction.\n" +" :type thickness_min: float\n" +" :arg thickness_max: The maximum thickness in the main direction.\n" +" :type thickness_max: float\n" +" :arg orientation: The 2D vector giving the main direction.\n" +" :type orientation: :class:`mathutils.Vector`\n" +" :arg clamp: If true, the strokes are drawn in black when the stroke\n" +" direction is between -90 and 90 degrees with respect to the main\n" +" direction and drawn in white otherwise. If false, the strokes\n" +" are always drawn in black.\n" +" :type clamp: bool\n" +"\n" +".. method:: shade(stroke)\n" +"\n" +" Assigns thicknesses to the stroke vertices so that the stroke looks\n" +" like made with a calligraphic tool, i.e. the stroke will be the\n" +" thickest in a main direction, and the thinest in the direction\n" +" perpendicular to this one, and an interpolation inbetween.\n" +"\n" +" :arg stroke: A Stroke object.\n" +" :type stroke: :class:`Stroke`\n"; + +static int convert_v2(PyObject *obj, void *v) +{ + return float_array_from_PyObject(obj, (float *)v, 2); +} + +static int CalligraphicShader___init__(BPy_CalligraphicShader *self, PyObject *args, PyObject *kwds) +{ + static const char *kwlist[] = {"thickness_min", "thickness_max", "orientation", "clamp", NULL}; + double d1, d2; + float f3[2]; + PyObject *obj4 = 0; + + if (!PyArg_ParseTupleAndKeywords(args, kwds, "ddO&O!", (char **)kwlist, + &d1, &d2, convert_v2, f3, &PyBool_Type, &obj4)) + { + return -1; + } + Vec2f v(f3[0], f3[1]); + self->py_ss.ss = new CalligraphicShader(d1, d2, v, bool_from_PyBool(obj4)); + return 0; +} + +/*-----------------------BPy_CalligraphicShader type definition ------------------------------*/ + +PyTypeObject CalligraphicShader_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "CalligraphicShader", /* tp_name */ + sizeof(BPy_CalligraphicShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + CalligraphicShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)CalligraphicShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |