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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp146
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diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
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+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
@@ -0,0 +1,146 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
+ * \ingroup freestyle
+ */
+
+#include "BPy_CalligraphicShader.h"
+
+#include "../../stroke/AdvancedStrokeShaders.h"
+#include "../BPy_Convert.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char CalligraphicShader___doc__[] =
+"Class hierarchy: :class:`StrokeShader` > :class:`CalligraphicShader`\n"
+"\n"
+"[Thickness Shader]\n"
+"\n"
+".. method:: __init__(thickness_min, thickness_max, orientation, clamp)\n"
+"\n"
+" Builds a CalligraphicShader object.\n"
+"\n"
+" :arg thickness_min: The minimum thickness in the direction\n"
+" perpendicular to the main direction.\n"
+" :type thickness_min: float\n"
+" :arg thickness_max: The maximum thickness in the main direction.\n"
+" :type thickness_max: float\n"
+" :arg orientation: The 2D vector giving the main direction.\n"
+" :type orientation: :class:`mathutils.Vector`\n"
+" :arg clamp: If true, the strokes are drawn in black when the stroke\n"
+" direction is between -90 and 90 degrees with respect to the main\n"
+" direction and drawn in white otherwise. If false, the strokes\n"
+" are always drawn in black.\n"
+" :type clamp: bool\n"
+"\n"
+".. method:: shade(stroke)\n"
+"\n"
+" Assigns thicknesses to the stroke vertices so that the stroke looks\n"
+" like made with a calligraphic tool, i.e. the stroke will be the\n"
+" thickest in a main direction, and the thinest in the direction\n"
+" perpendicular to this one, and an interpolation inbetween.\n"
+"\n"
+" :arg stroke: A Stroke object.\n"
+" :type stroke: :class:`Stroke`\n";
+
+static int convert_v2(PyObject *obj, void *v)
+{
+ return float_array_from_PyObject(obj, (float *)v, 2);
+}
+
+static int CalligraphicShader___init__(BPy_CalligraphicShader *self, PyObject *args, PyObject *kwds)
+{
+ static const char *kwlist[] = {"thickness_min", "thickness_max", "orientation", "clamp", NULL};
+ double d1, d2;
+ float f3[2];
+ PyObject *obj4 = 0;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kwds, "ddO&O!", (char **)kwlist,
+ &d1, &d2, convert_v2, f3, &PyBool_Type, &obj4))
+ {
+ return -1;
+ }
+ Vec2f v(f3[0], f3[1]);
+ self->py_ss.ss = new CalligraphicShader(d1, d2, v, bool_from_PyBool(obj4));
+ return 0;
+}
+
+/*-----------------------BPy_CalligraphicShader type definition ------------------------------*/
+
+PyTypeObject CalligraphicShader_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "CalligraphicShader", /* tp_name */
+ sizeof(BPy_CalligraphicShader), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ 0, /* tp_dealloc */
+ 0, /* tp_print */
+ 0, /* tp_getattr */
+ 0, /* tp_setattr */
+ 0, /* tp_reserved */
+ 0, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_hash */
+ 0, /* tp_call */
+ 0, /* tp_str */
+ 0, /* tp_getattro */
+ 0, /* tp_setattro */
+ 0, /* tp_as_buffer */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
+ CalligraphicShader___doc__, /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ 0, /* tp_methods */
+ 0, /* tp_members */
+ 0, /* tp_getset */
+ &StrokeShader_Type, /* tp_base */
+ 0, /* tp_dict */
+ 0, /* tp_descr_get */
+ 0, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ (initproc)CalligraphicShader___init__, /* tp_init */
+ 0, /* tp_alloc */
+ 0, /* tp_new */
+};
+
+///////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef __cplusplus
+}
+#endif