diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp new file mode 100644 index 00000000000..4e64e7d6c51 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp @@ -0,0 +1,96 @@ +#include "BPy_ColorVariationPatternShader.h" + +#include "../../stroke/BasicStrokeShaders.h" +#include "../BPy_Convert.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char ColorVariationPatternShader___doc__[] = +"[Color shader]\n" +"\n" +".. method:: __init__(pattern_name, stretch=True)\n" +"\n" +" Builds a ColorVariationPatternShader object.\n" +"\n" +" :arg pattern_name: The file name of the texture file to use as\n" +" pattern.\n" +" :type pattern_name: string\n" +" :arg stretch: Tells whether the texture must be strecthed or\n" +" repeted to fit the stroke.\n" +" :type stretch: bool\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Applies a pattern to vary the original color. The new color is the\n" +" result of the multiplication of the pattern and the original color.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args) +{ + const char *s; + PyObject *obj = 0; + + if(!( PyArg_ParseTuple(args, "s|O", &s, &obj) )) + return -1; + + bool b = (obj) ? bool_from_PyBool(obj) : true; + self->py_ss.ss = new StrokeShaders::ColorVariationPatternShader(s,b); + return 0; +} + +/*-----------------------BPy_ColorVariationPatternShader type definition ------------------------------*/ + +PyTypeObject ColorVariationPatternShader_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "ColorVariationPatternShader", /* tp_name */ + sizeof(BPy_ColorVariationPatternShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + ColorVariationPatternShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)ColorVariationPatternShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |