diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp | 55 |
1 files changed, 37 insertions, 18 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp index 9d66baf5695..4e64e7d6c51 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp @@ -9,8 +9,42 @@ extern "C" { /////////////////////////////////////////////////////////////////////////////////////////// -/*--------------- Python API function prototypes for ColorVariationPatternShader instance -----------*/ -static int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args); +//------------------------INSTANCE METHODS ---------------------------------- + +static char ColorVariationPatternShader___doc__[] = +"[Color shader]\n" +"\n" +".. method:: __init__(pattern_name, stretch=True)\n" +"\n" +" Builds a ColorVariationPatternShader object.\n" +"\n" +" :arg pattern_name: The file name of the texture file to use as\n" +" pattern.\n" +" :type pattern_name: string\n" +" :arg stretch: Tells whether the texture must be strecthed or\n" +" repeted to fit the stroke.\n" +" :type stretch: bool\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Applies a pattern to vary the original color. The new color is the\n" +" result of the multiplication of the pattern and the original color.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args) +{ + const char *s; + PyObject *obj = 0; + + if(!( PyArg_ParseTuple(args, "s|O", &s, &obj) )) + return -1; + + bool b = (obj) ? bool_from_PyBool(obj) : true; + self->py_ss.ss = new StrokeShaders::ColorVariationPatternShader(s,b); + return 0; +} /*-----------------------BPy_ColorVariationPatternShader type definition ------------------------------*/ @@ -35,7 +69,7 @@ PyTypeObject ColorVariationPatternShader_Type = { 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - "ColorVariationPatternShader objects", /* tp_doc */ + ColorVariationPatternShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ @@ -55,21 +89,6 @@ PyTypeObject ColorVariationPatternShader_Type = { 0, /* tp_new */ }; -//------------------------INSTANCE METHODS ---------------------------------- - -int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args) -{ - const char *s; - PyObject *obj = 0; - - if(!( PyArg_ParseTuple(args, "s|O", &s, &obj) )) - return -1; - - bool b = (obj) ? bool_from_PyBool(obj) : true; - self->py_ss.ss = new StrokeShaders::ColorVariationPatternShader(s,b); - return 0; -} - /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus |