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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp55
1 files changed, 37 insertions, 18 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
index 9d66baf5695..4e64e7d6c51 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
@@ -9,8 +9,42 @@ extern "C" {
///////////////////////////////////////////////////////////////////////////////////////////
-/*--------------- Python API function prototypes for ColorVariationPatternShader instance -----------*/
-static int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args);
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char ColorVariationPatternShader___doc__[] =
+"[Color shader]\n"
+"\n"
+".. method:: __init__(pattern_name, stretch=True)\n"
+"\n"
+" Builds a ColorVariationPatternShader object.\n"
+"\n"
+" :arg pattern_name: The file name of the texture file to use as\n"
+" pattern.\n"
+" :type pattern_name: string\n"
+" :arg stretch: Tells whether the texture must be strecthed or\n"
+" repeted to fit the stroke.\n"
+" :type stretch: bool\n"
+"\n"
+".. method:: shade(s)\n"
+"\n"
+" Applies a pattern to vary the original color. The new color is the\n"
+" result of the multiplication of the pattern and the original color.\n"
+"\n"
+" :arg s: A Stroke object.\n"
+" :type s: :class:`Stroke`\n";
+
+static int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args)
+{
+ const char *s;
+ PyObject *obj = 0;
+
+ if(!( PyArg_ParseTuple(args, "s|O", &s, &obj) ))
+ return -1;
+
+ bool b = (obj) ? bool_from_PyBool(obj) : true;
+ self->py_ss.ss = new StrokeShaders::ColorVariationPatternShader(s,b);
+ return 0;
+}
/*-----------------------BPy_ColorVariationPatternShader type definition ------------------------------*/
@@ -35,7 +69,7 @@ PyTypeObject ColorVariationPatternShader_Type = {
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
- "ColorVariationPatternShader objects", /* tp_doc */
+ ColorVariationPatternShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
@@ -55,21 +89,6 @@ PyTypeObject ColorVariationPatternShader_Type = {
0, /* tp_new */
};
-//------------------------INSTANCE METHODS ----------------------------------
-
-int ColorVariationPatternShader___init__( BPy_ColorVariationPatternShader* self, PyObject *args)
-{
- const char *s;
- PyObject *obj = 0;
-
- if(!( PyArg_ParseTuple(args, "s|O", &s, &obj) ))
- return -1;
-
- bool b = (obj) ? bool_from_PyBool(obj) : true;
- self->py_ss.ss = new StrokeShaders::ColorVariationPatternShader(s,b);
- return 0;
-}
-
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus