diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp new file mode 100644 index 00000000000..d0f4c365a80 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp @@ -0,0 +1,96 @@ +#include "BPy_ConstantColorShader.h" + +#include "../../stroke/BasicStrokeShaders.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char ConstantColorShader___doc__[] = +"Class hierarchy: :class:`StrokeShader` > :class:`ConstantColorShader`\n" +"\n" +"[Color shader]\n" +"\n" +".. method:: __init__(iR, iG, iB, iAlpha=1.0)\n" +"\n" +" Builds a ConstantColorShader object.\n" +"\n" +" :arg iR: The red component.\n" +" :type iR: float\n" +" :arg iG: The green component.\n" +" :type iG: float\n" +" :arg iB: The blue component.\n" +" :type iB: float\n" +" :arg iAlpha: The alpha value.\n" +" :type iAlpha: float\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Assigns a constant color to every vertex of the Stroke.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int ConstantColorShader___init__( BPy_ConstantColorShader* self, PyObject *args) +{ + float f1, f2, f3, f4 = 1.0; + + if(!( PyArg_ParseTuple(args, "fff|f", &f1, &f2, &f3, &f4) )) + return -1; + + self->py_ss.ss = new StrokeShaders::ConstantColorShader(f1, f2, f3, f4); + return 0; +} + +/*-----------------------BPy_ConstantColorShader type definition ------------------------------*/ + +PyTypeObject ConstantColorShader_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "ConstantColorShader", /* tp_name */ + sizeof(BPy_ConstantColorShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + ConstantColorShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)ConstantColorShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |