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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp52
1 files changed, 36 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
index e0749914039..6dacca246b3 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
@@ -8,8 +8,41 @@ extern "C" {
///////////////////////////////////////////////////////////////////////////////////////////
-/*--------------- Python API function prototypes for ConstrainedIncreasingThicknessShader instance -----------*/
-static int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args);
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char ConstrainedIncreasingThicknessShader___doc__[] =
+"[Thickness shader]\n"
+"\n"
+".. method:: __init__(iThicknessMin, iThicknessMax, iRatio)\n"
+"\n"
+" Builds a ConstrainedIncreasingThicknessShader object.\n"
+"\n"
+" :arg iThicknessMin: The minimum thickness.\n"
+" :type iThicknessMin: float\n"
+" :arg iThicknessMax: The maximum thickness.\n"
+" :type iThicknessMax: float\n"
+" :arg iRatio: The thickness/length ratio that we don't want to exceed. \n"
+" :type iRatio: float\n"
+"\n"
+".. method:: shade(s)\n"
+"\n"
+" Same as the :class:`IncreasingThicknessShader`, but here we allow\n"
+" the user to control the thickness/length ratio so that we don't get\n"
+" fat short lines.\n"
+"\n"
+" :arg s: A Stroke object.\n"
+" :type s: :class:`Stroke`\n";
+
+static int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args)
+{
+ float f1, f2, f3;
+
+ if(!( PyArg_ParseTuple(args, "fff", &f1, &f2, &f3) ))
+ return -1;
+
+ self->py_ss.ss = new StrokeShaders::ConstrainedIncreasingThicknessShader(f1, f2, f3);
+ return 0;
+}
/*-----------------------BPy_ConstrainedIncreasingThicknessShader type definition ------------------------------*/
@@ -34,7 +67,7 @@ PyTypeObject ConstrainedIncreasingThicknessShader_Type = {
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
- "ConstrainedIncreasingThicknessShader objects", /* tp_doc */
+ ConstrainedIncreasingThicknessShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
@@ -54,19 +87,6 @@ PyTypeObject ConstrainedIncreasingThicknessShader_Type = {
0, /* tp_new */
};
-//------------------------INSTANCE METHODS ----------------------------------
-
-int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args)
-{
- float f1, f2, f3;
-
- if(!( PyArg_ParseTuple(args, "fff", &f1, &f2, &f3) ))
- return -1;
-
- self->py_ss.ss = new StrokeShaders::ConstrainedIncreasingThicknessShader(f1, f2, f3);
- return 0;
-}
-
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus