diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp | 62 |
1 files changed, 46 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp index 0efc0d8902b..892585bf842 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp @@ -8,8 +8,51 @@ extern "C" { /////////////////////////////////////////////////////////////////////////////////////////// -/*--------------- Python API function prototypes for IncreasingColorShader instance -----------*/ -static int IncreasingColorShader___init__( BPy_IncreasingColorShader* self, PyObject *args); +//------------------------INSTANCE METHODS ---------------------------------- + +static char IncreasingColorShader___doc__[] = +"[Color shader]\n" +"\n" +".. method:: __init__(iRm, iGm, iBm, iAlpham, iRM, iGM, iBM, iAlphaM)\n" +"\n" +" Builds an IncreasingColorShader object.\n" +"\n" +" :arg iRm: The first color red component.\n" +" :type iRm: float\n" +" :arg iGm: The first color green component.\n" +" :type iGm: float\n" +" :arg iBm: The first color blue component.\n" +" :type iBm: float\n" +" :arg iAlpham: The first color alpha value.\n" +" :type iAlpham: float\n" +" :arg iRM: The second color red component.\n" +" :type iRM: float\n" +" :arg iGM: The second color green component.\n" +" :type iGM: float\n" +" :arg iBM: The second color blue component.\n" +" :type iBM: float\n" +" :arg iAlphaM: The second color alpha value.\n" +" :type iAlphaM: float\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Assigns a varying color to the stroke. The user specifies two\n" +" colors A and B. The stroke color will change linearly from A to B\n" +" between the first and the last vertex.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int IncreasingColorShader___init__( BPy_IncreasingColorShader* self, PyObject *args) +{ + float f1, f2, f3, f4, f5, f6, f7, f8; + + if(!( PyArg_ParseTuple(args, "ffffffff", &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8) )) + return -1; + + self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8); + return 0; +} /*-----------------------BPy_IncreasingColorShader type definition ------------------------------*/ @@ -34,7 +77,7 @@ PyTypeObject IncreasingColorShader_Type = { 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - "IncreasingColorShader objects", /* tp_doc */ + IncreasingColorShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ @@ -54,19 +97,6 @@ PyTypeObject IncreasingColorShader_Type = { 0, /* tp_new */ }; -//------------------------INSTANCE METHODS ---------------------------------- - -int IncreasingColorShader___init__( BPy_IncreasingColorShader* self, PyObject *args) -{ - float f1, f2, f3, f4, f5, f6, f7, f8; - - if(!( PyArg_ParseTuple(args, "ffffffff", &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8) )) - return -1; - - self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8); - return 0; -} - /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus |