diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp new file mode 100644 index 00000000000..2ea4bf14941 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp @@ -0,0 +1,97 @@ +#include "BPy_PolygonalizationShader.h" + +#include "../../stroke/BasicStrokeShaders.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char PolygonalizationShader___doc__[] = +"Class hierarchy: :class:`StrokeShader` > :class:`PolygonalizationShader`\n" +"\n" +"[Geometry shader]\n" +"\n" +".. method:: __init__(iError)\n" +"\n" +" Builds a PolygonalizationShader object.\n" +"\n" +" :arg iError: The error we want our polygonal approximation to have\n" +" with respect to the original geometry. The smaller, the closer\n" +" the new stroke is to the orinal one. This error corresponds to\n" +" the maximum distance between the new stroke and the old one.\n" +" :type iError: float\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Modifies the Stroke geometry so that it looks more \"polygonal\".\n" +" The basic idea is to start from the minimal stroke approximation\n" +" consisting in a line joining the first vertex to the last one and\n" +" to subdivide using the original stroke vertices until a certain\n" +" error is reached.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int PolygonalizationShader___init__( BPy_PolygonalizationShader* self, PyObject *args) +{ + float f; + + if(!( PyArg_ParseTuple(args, "f", &f) )) + return -1; + + self->py_ss.ss = new StrokeShaders::PolygonalizationShader(f); + return 0; +} + +/*-----------------------BPy_PolygonalizationShader type definition ------------------------------*/ + +PyTypeObject PolygonalizationShader_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "PolygonalizationShader", /* tp_name */ + sizeof(BPy_PolygonalizationShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + PolygonalizationShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)PolygonalizationShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |