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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp new file mode 100644 index 00000000000..3fdb5196818 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp @@ -0,0 +1,136 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp + * \ingroup freestyle + */ + +#include "BPy_SpatialNoiseShader.h" + +#include "../../stroke/AdvancedStrokeShaders.h" +#include "../BPy_Convert.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +//------------------------INSTANCE METHODS ---------------------------------- + +static char SpatialNoiseShader___doc__[] = +"Class hierarchy: :class:`StrokeShader` > :class:`SpatialNoiseShader`\n" +"\n" +"[Geometry shader]\n" +"\n" +".. method:: __init__(amount, scale, num_octaves, smooth, pure_random)\n" +"\n" +" Builds a SpatialNoiseShader object.\n" +"\n" +" :arg amount: The amplitude of the noise.\n" +" :type amount: float\n" +" :arg scale: The noise frequency.\n" +" :type scale: float\n" +" :arg num_octaves: The number of octaves\n" +" :type num_octaves: int\n" +" :arg smooth: True if you want the noise to be smooth.\n" +" :type smooth: bool\n" +" :arg pure_random: True if you don't want any coherence.\n" +" :type pure_random: bool\n" +"\n" +".. method:: shade(stroke)\n" +"\n" +" Spatial Noise stroke shader. Moves the vertices to make the stroke\n" +" more noisy.\n" +"\n" +" :arg stroke: A Stroke object.\n" +" :type stroke: :class:`Stroke`\n"; + +static int SpatialNoiseShader___init__(BPy_SpatialNoiseShader *self, PyObject *args, PyObject *kwds) +{ + static const char *kwlist[] = {"amount", "scale", "num_octaves", "smooth", "pure_random", NULL}; + float f1, f2; + int i3; + PyObject *obj4 = 0, *obj5 = 0; + + if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffiO!O!", (char **)kwlist, + &f1, &f2, &i3, &PyBool_Type, &obj4, &PyBool_Type, &obj5)) + { + return -1; + } + self->py_ss.ss = new SpatialNoiseShader(f1, f2, i3, bool_from_PyBool(obj4), bool_from_PyBool(obj5)); + return 0; +} + +/*-----------------------BPy_SpatialNoiseShader type definition ------------------------------*/ + +PyTypeObject SpatialNoiseShader_Type = { + PyVarObject_HEAD_INIT(NULL, 0) + "SpatialNoiseShader", /* tp_name */ + sizeof(BPy_SpatialNoiseShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + SpatialNoiseShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)SpatialNoiseShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif |