diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp index 3e486486481..09c92547f24 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp @@ -60,18 +60,18 @@ static char TextureAssignerShader___doc__[] = " texture and blending mode to use among a set of predefined\n" " textures. Here are the different presets:\n" "\n" -" * 0: `/brushes/charcoalAlpha.bmp`, `MediumType.HUMID_MEDIUM`\n" -" * 1: `/brushes/washbrushAlpha.bmp`, `MediumType.HUMID_MEDIUM`\n" -" * 2: `/brushes/oil.bmp`, `MediumType.HUMID_MEDIUM`\n" -" * 3: `/brushes/oilnoblend.bmp`, `MediumType.HUMID_MEDIUM`\n" -" * 4: `/brushes/charcoalAlpha.bmp`, `MediumType.DRY_MEDIUM`\n" -" * 5: `/brushes/washbrushAlpha.bmp`, `MediumType.DRY_MEDIUM`\n" -" * 6: `/brushes/opaqueDryBrushAlpha.bmp`, `MediumType.OPAQUE_MEDIUM`\n" -" * 7: `/brushes/opaqueBrushAlpha.bmp`, `MediumType.OPAQUE_MEDIUM`\n" +" * 0: `/brushes/charcoalAlpha.bmp`, `Stroke.HUMID_MEDIUM`\n" +" * 1: `/brushes/washbrushAlpha.bmp`, `Stroke.HUMID_MEDIUM`\n" +" * 2: `/brushes/oil.bmp`, `Stroke.HUMID_MEDIUM`\n" +" * 3: `/brushes/oilnoblend.bmp`, `Stroke.HUMID_MEDIUM`\n" +" * 4: `/brushes/charcoalAlpha.bmp`, `Stroke.DRY_MEDIUM`\n" +" * 5: `/brushes/washbrushAlpha.bmp`, `Stroke.DRY_MEDIUM`\n" +" * 6: `/brushes/opaqueDryBrushAlpha.bmp`, `Stroke.OPAQUE_MEDIUM`\n" +" * 7: `/brushes/opaqueBrushAlpha.bmp`, `Stroke.OPAQUE_MEDIUM`\n" "\n" " Any other value will lead to the following preset:\n" "\n" -" * Default: `/brushes/smoothAlpha.bmp`, `MediumType.OPAQUE_MEDIUM`\n" +" * Default: `/brushes/smoothAlpha.bmp`, `Stroke.OPAQUE_MEDIUM`\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`Stroke`\n"; |