diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader')
15 files changed, 30 insertions, 15 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp index 9a37acbd788..efe96b72061 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp @@ -57,8 +57,9 @@ static int BackboneStretcherShader___init__(BPy_BackboneStretcherShader *self, static const char *kwlist[] = {"amount", NULL}; float f = 2.0; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) { return -1; + } self->py_ss.ss = new StrokeShaders::BackboneStretcherShader(f); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp index ff5b98cf912..2336b1ce902 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp @@ -57,8 +57,9 @@ static int BezierCurveShader___init__(BPy_BezierCurveShader *self, PyObject *arg static const char *kwlist[] = {"error", NULL}; float f = 4.0; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) { return -1; + } self->py_ss.ss = new StrokeShaders::BezierCurveShader(f); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp index 2984f52203d..eaed138f61a 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp @@ -63,8 +63,9 @@ static int BlenderTextureShader___init__(BPy_BlenderTextureShader *self, MTex *_mtex; bNodeTree *_nodetree; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "O", (char **)kwlist, &obj)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "O", (char **)kwlist, &obj)) { return -1; + } _mtex = (MTex *)PyC_RNA_AsPointer(obj, "LineStyleTextureSlot"); if (_mtex) { self->py_ss.ss = new StrokeShaders::BlenderTextureShader(_mtex); diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp index 8de33188639..81320e9b5a1 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp @@ -56,8 +56,9 @@ static int ColorNoiseShader___init__(BPy_ColorNoiseShader *self, PyObject *args, static const char *kwlist[] = {"amplitude", "period", NULL}; float f1, f2; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "ff", (char **)kwlist, &f1, &f2)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "ff", (char **)kwlist, &f1, &f2)) { return -1; + } self->py_ss.ss = new StrokeShaders::ColorNoiseShader(f1, f2); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp index 6dbbd1396d9..c5d65734aa5 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp @@ -62,8 +62,9 @@ static int ConstantColorShader___init__(BPy_ConstantColorShader *self, static const char *kwlist[] = {"red", "green", "blue", "alpha", NULL}; float f1, f2, f3, f4 = 1.0; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff|f", (char **)kwlist, &f1, &f2, &f3, &f4)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff|f", (char **)kwlist, &f1, &f2, &f3, &f4)) { return -1; + } self->py_ss.ss = new StrokeShaders::ConstantColorShader(f1, f2, f3, f4); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp index 5177d275a10..00fbfe525c3 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp @@ -56,8 +56,9 @@ static int ConstantThicknessShader___init__(BPy_ConstantThicknessShader *self, static const char *kwlist[] = {"thickness", NULL}; float f; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) { return -1; + } self->py_ss.ss = new StrokeShaders::ConstantThicknessShader(f); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp index 4afe148c066..ebafe84fee0 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp @@ -62,8 +62,9 @@ static int ConstrainedIncreasingThicknessShader___init__( static const char *kwlist[] = {"thickness_min", "thickness_max", "ratio", NULL}; float f1, f2, f3; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff", (char **)kwlist, &f1, &f2, &f3)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff", (char **)kwlist, &f1, &f2, &f3)) { return -1; + } self->py_ss.ss = new StrokeShaders::ConstrainedIncreasingThicknessShader(f1, f2, f3); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp index a3cf272a1ab..ff875fa98d3 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp @@ -64,8 +64,9 @@ static int GuidingLinesShader___init__(BPy_GuidingLinesShader *self, static const char *kwlist[] = {"offset", NULL}; float f; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) { return -1; + } self->py_ss.ss = new StrokeShaders::GuidingLinesShader(f); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp index 57d8f3201b1..3c7ba689b28 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp @@ -84,8 +84,9 @@ static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, float f1, f2, f3, f4, f5, f6, f7, f8; if (!PyArg_ParseTupleAndKeywords( - args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8)) + args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8)) { return -1; + } self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp index b791fc598df..e04fa45be36 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp @@ -62,8 +62,9 @@ static int IncreasingThicknessShader___init__(BPy_IncreasingThicknessShader *sel static const char *kwlist[] = {"thickness_A", "thickness_B", NULL}; float f1, f2; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "ff", (char **)kwlist, &f1, &f2)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "ff", (char **)kwlist, &f1, &f2)) { return -1; + } self->py_ss.ss = new StrokeShaders::IncreasingThicknessShader(f1, f2); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp index 7eb20d47539..8128a6dd8ad 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp @@ -63,8 +63,9 @@ static int PolygonalizationShader___init__(BPy_PolygonalizationShader *self, static const char *kwlist[] = {"error", NULL}; float f; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) { return -1; + } self->py_ss.ss = new StrokeShaders::PolygonalizationShader(f); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp index 8769433123a..ad8b8ef786b 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp @@ -54,8 +54,9 @@ static int SamplingShader___init__(BPy_SamplingShader *self, PyObject *args, PyO static const char *kwlist[] = {"sampling", NULL}; float f; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &f)) { return -1; + } self->py_ss.ss = new StrokeShaders::SamplingShader(f); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp index e8183b41d05..93a14edd964 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp @@ -56,8 +56,9 @@ static int StrokeTextureStepShader___init__(BPy_StrokeTextureStepShader *self, static const char *kwlist[] = {"step", NULL}; float step = 0.1; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &step)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "f", (char **)kwlist, &step)) { return -1; + } self->py_ss.ss = new StrokeShaders::StrokeTextureStepShader(step); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp index 56f04fb9c88..966dc050985 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp @@ -58,8 +58,9 @@ static int ThicknessNoiseShader___init__(BPy_ThicknessNoiseShader *self, static const char *kwlist[] = {"amplitude", "period", NULL}; float f1, f2; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "ff", (char **)kwlist, &f1, &f2)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "ff", (char **)kwlist, &f1, &f2)) { return -1; + } self->py_ss.ss = new StrokeShaders::ThicknessNoiseShader(f1, f2); return 0; } diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp index 3c3c31f4a70..001e6ce23ba 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp @@ -55,8 +55,9 @@ static int TipRemoverShader___init__(BPy_TipRemoverShader *self, PyObject *args, static const char *kwlist[] = {"tip_length", NULL}; double d; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "d", (char **)kwlist, &d)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "d", (char **)kwlist, &d)) { return -1; + } self->py_ss.ss = new StrokeShaders::TipRemoverShader(d); return 0; } |