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Diffstat (limited to 'source/blender/freestyle/intern/rendering/GLBBoxRenderer.h')
-rwxr-xr-x | source/blender/freestyle/intern/rendering/GLBBoxRenderer.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/rendering/GLBBoxRenderer.h b/source/blender/freestyle/intern/rendering/GLBBoxRenderer.h new file mode 100755 index 00000000000..4bb72ba80b0 --- /dev/null +++ b/source/blender/freestyle/intern/rendering/GLBBoxRenderer.h @@ -0,0 +1,59 @@ +// +// Filename : GLBBoxRenderer.h +// Author(s) : Stephane Grabli +// Purpose : Class to render BBoxes of a 3D scene thanks to OpenGL +// Date of creation : 07/02/2002 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef GLBBOXRENDERER_H +# define GLBBOXRENDERER_H + +# include "../system/FreestyleConfig.h" +# include "GLRenderer.h" +# include "../geometry/BBox.h" + +class Rep; +class Node; + +class LIB_RENDERING_EXPORT GLBBoxRenderer : public GLRenderer +{ +public: + + inline GLBBoxRenderer() : GLRenderer() {} + virtual ~GLBBoxRenderer() {} + + VISIT_DECL(NodeGroup) + VISIT_DECL(NodeTransform) + VISIT_DECL(IndexedFaceSet) + VISIT_DECL(DrawingStyle) + + protected: + + void RenderRep(const Rep& iRep) const ; + void RenderNode(const Node& iNode) const ; + void RenderBBox(const BBox<Vec3r>& iBox) const ; +}; + +#endif // GLBBOXRENDERER_H |