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Diffstat (limited to 'source/blender/freestyle/intern/rendering/GLDebugRenderer.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/rendering/GLDebugRenderer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/freestyle/intern/rendering/GLDebugRenderer.cpp b/source/blender/freestyle/intern/rendering/GLDebugRenderer.cpp
index 716db397e94..ed0cecbcfc8 100755
--- a/source/blender/freestyle/intern/rendering/GLDebugRenderer.cpp
+++ b/source/blender/freestyle/intern/rendering/GLDebugRenderer.cpp
@@ -40,7 +40,7 @@ void GLDebugRenderer::visitIndexedFaceSet(IndexedFaceSet& iFaceSet)
const real * vertices = iFaceSet.vertices();
const real * normals = iFaceSet.normals();
- const Material *const* materials = (const Material**)iFaceSet.materials();
+ const FrsMaterial *const* frs_materials = (const FrsMaterial**)iFaceSet.frs_materials();
const unsigned *vindices = iFaceSet.vindices();
const unsigned *nindices = iFaceSet.nindices();
const unsigned *mindices = iFaceSet.mindices();
@@ -57,13 +57,13 @@ void GLDebugRenderer::visitIndexedFaceSet(IndexedFaceSet& iFaceSet)
switch(faceStyle[fIndex])
{
case IndexedFaceSet::TRIANGLE_STRIP:
- RenderTriangleStrip(vertices, normals, materials, pvi, pni, pmi, numVertexPerFace[fIndex]);
+ RenderTriangleStrip(vertices, normals, frs_materials, pvi, pni, pmi, numVertexPerFace[fIndex]);
break;
case IndexedFaceSet::TRIANGLE_FAN:
- RenderTriangleFan(vertices, normals, materials, pvi, pni, pmi, numVertexPerFace[fIndex]);
+ RenderTriangleFan(vertices, normals, frs_materials, pvi, pni, pmi, numVertexPerFace[fIndex]);
break;
case IndexedFaceSet::TRIANGLES:
- RenderTriangles(vertices, normals, materials, pvi, pni, pmi, numVertexPerFace[fIndex]);
+ RenderTriangles(vertices, normals, frs_materials, pvi, pni, pmi, numVertexPerFace[fIndex]);
break;
}
pvi += numVertexPerFace[fIndex];
@@ -131,7 +131,7 @@ void GLDebugRenderer::renderBitmapString(real x,
void GLDebugRenderer::RenderTriangleStrip(const real *iVertices,
const real *iNormals,
- const Material *const* iMaterials,
+ const FrsMaterial *const* iMaterials,
const unsigned* iVIndices,
const unsigned* iNIndices,
const unsigned* iMIndices,
@@ -153,7 +153,7 @@ void GLDebugRenderer::RenderTriangleStrip(const real *iVertices,
void GLDebugRenderer::RenderTriangleFan(const real *iVertices,
const real *iNormals,
- const Material *const* iMaterials,
+ const FrsMaterial *const* iMaterials,
const unsigned* iVIndices,
const unsigned* iNIndices,
const unsigned* iMIndices,
@@ -175,7 +175,7 @@ void GLDebugRenderer::RenderTriangleFan(const real *iVertices,
void GLDebugRenderer::RenderTriangles(const real *iVertices,
const real *iNormals,
- const Material *const* iMaterials,
+ const FrsMaterial *const* iMaterials,
const unsigned* iVIndices,
const unsigned* iNIndices,
const unsigned* iMIndices,