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Diffstat (limited to 'source/blender/freestyle/intern/rendering/GLMonoColorRenderer.h')
-rwxr-xr-x | source/blender/freestyle/intern/rendering/GLMonoColorRenderer.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/rendering/GLMonoColorRenderer.h b/source/blender/freestyle/intern/rendering/GLMonoColorRenderer.h new file mode 100755 index 00000000000..9eb6c8134bb --- /dev/null +++ b/source/blender/freestyle/intern/rendering/GLMonoColorRenderer.h @@ -0,0 +1,60 @@ +// +// Filename : GLMonoColorRenderer.h +// Author(s) : Stephane Grabli +// Purpose : Class to render 3D scene in 2 colors thanks to OpenGL +// Date of creation : 07/02/2002 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef GLMONOCOLORRENDERER_H +# define GLMONOCOLORRENDERER_H + +# include "../system/FreestyleConfig.h" +# include "GLRenderer.h" + +class LIB_RENDERING_EXPORT GLMonoColorRenderer : public GLRenderer +{ + public: + + GLMonoColorRenderer() : GLRenderer() { + _r = _g = _b = 0.f; + _alpha = 1.f; + } + + virtual ~GLMonoColorRenderer() {} + + VISIT_DECL(DrawingStyle) + VISIT_DECL(FrsMaterial) + + void setColor(float r, float g, float b, float alpha = 1.f); + +private: + + float _r; + float _g; + float _b; + float _alpha; +}; + +#endif // GLMONOCOLORRENDERER_H |