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Diffstat (limited to 'source/blender/freestyle/intern/rendering/GLSelectRenderer.h')
-rwxr-xr-x | source/blender/freestyle/intern/rendering/GLSelectRenderer.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/rendering/GLSelectRenderer.h b/source/blender/freestyle/intern/rendering/GLSelectRenderer.h new file mode 100755 index 00000000000..bf8a334aebb --- /dev/null +++ b/source/blender/freestyle/intern/rendering/GLSelectRenderer.h @@ -0,0 +1,85 @@ +// +// Filename : GLSelectRenderer.h +// Author(s) : Emmanuel Turquin +// Purpose : Class to highlight selected shapes +// Date of creation : 09/01/2004 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef GL_SELECT_RENDERER_H +# define GL_SELECT_RENDERER_H + +# include "GLRenderer.h" + +class LIB_RENDERING_EXPORT GLSelectRenderer : public GLRenderer +{ + public: + + inline GLSelectRenderer() : GLRenderer() { + _selected_shape = -1; // -1 means no selection + _current_shape_active = false; + _gl_select_rendering = false; + } + virtual ~GLSelectRenderer() {} + + // + // visitClass methods + // + ////////////////////////////////////////////// + + VISIT_DECL(NodeShape) + + VISIT_DECL(IndexedFaceSet) + VISIT_DECL(Material) + + virtual void visitMaterial(const Material&); + virtual void visitNodeShapeBefore(NodeShape&); + virtual void visitNodeShapeAfter(NodeShape&); + + void resetColor(); + + void setSelectedId(const int id) { + _selected_shape = id; + } + + void setSelectRendering(bool b) { + _gl_select_rendering = b; + } + + int getSelectedId() const { + return _selected_shape; + } + + bool getSelectRendering() const { + return _gl_select_rendering; + } + + private: + + int _selected_shape; + bool _current_shape_active; + bool _gl_select_rendering; +}; + +#endif // GL_SELECT_RENDERER_H |