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Diffstat (limited to 'source/blender/freestyle/intern/rendering/GLXOffscreenViewer.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/rendering/GLXOffscreenViewer.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/rendering/GLXOffscreenViewer.cpp b/source/blender/freestyle/intern/rendering/GLXOffscreenViewer.cpp
new file mode 100755
index 00000000000..7135cedd7ad
--- /dev/null
+++ b/source/blender/freestyle/intern/rendering/GLXOffscreenViewer.cpp
@@ -0,0 +1,86 @@
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef WIN32
+# include "GLRenderer.h"
+# include "GLXOffscreenViewer.h"
+
+
+GLXOffscreenViewer::GLXOffscreenViewer(int w, int h){
+ _offscreenArea = new OffScreenArea(OffScreenArea::PIXMAP_OFFSCREEN_TYPE);
+ _offscreenArea->AllocateOffScreenArea(w,h);
+ _RootNode.SetLightingEnabled(false);
+ _RootNode.SetLineWidth(1.0);
+ _pGLRenderer = new GLRenderer;
+}
+
+GLXOffscreenViewer::~GLXOffscreenViewer(){
+ if(_offscreenArea)
+ delete _offscreenArea;
+ if(_pGLRenderer)
+ delete _pGLRenderer;
+ _RootNode.destroy();
+}
+
+void GLXOffscreenViewer::AddNode(Node* iNode){
+ _RootNode.AddChild(iNode);
+}
+
+void GLXOffscreenViewer::DetachNode(Node* iNode){
+ _RootNode.DetachChild(iNode);
+}
+
+void GLXOffscreenViewer::init(){
+ glClearColor(_clearColor[0],_clearColor[1],_clearColor[2],1);
+}
+
+void GLXOffscreenViewer::readPixels(int x,
+ int y,
+ int width,
+ int height,
+ float *pixels){
+ _offscreenArea->MakeCurrent();
+ glReadBuffer(GL_FRONT);
+ GLenum glformat = GL_RED;
+ glReadPixels(x,y,width, height, glformat, GL_FLOAT, (GLfloat*)pixels);
+}
+
+
+
+void GLXOffscreenViewer::draw()
+{
+ _offscreenArea->MakeCurrent();
+ glPushAttrib(GL_ALL_ATTRIB_BITS);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+ //Modelview Matrix
+ //================
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE);
+ glDisable(GL_DEPTH_TEST);
+ _RootNode.accept(*_pGLRenderer);
+ glFlush();
+ glPopAttrib();
+}
+
+#endif