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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/DrawingStyle.h')
-rwxr-xr-x | source/blender/freestyle/intern/scene_graph/DrawingStyle.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/DrawingStyle.h b/source/blender/freestyle/intern/scene_graph/DrawingStyle.h new file mode 100755 index 00000000000..58dcf4fede9 --- /dev/null +++ b/source/blender/freestyle/intern/scene_graph/DrawingStyle.h @@ -0,0 +1,82 @@ +// +// Filename : DrawingStyle.h +// Author(s) : Stephane Grabli +// Purpose : Class to define the drawing style of a node +// Date of creation : 10/10/2002 +// +/////////////////////////////////////////////////////////////////////////////// + + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef DRAWINGSTYLE_H +# define DRAWINGSTYLE_H + +class DrawingStyle +{ +public: + enum STYLE + {FILLED, LINES, POINTS, INVISIBLE}; + + inline DrawingStyle() {Style = FILLED; LineWidth = 2.f; PointSize = 2.f; LightingEnabled = true;} + inline explicit DrawingStyle(const DrawingStyle& iBrother); + + virtual ~DrawingStyle() {} + + /*! operators */ + inline DrawingStyle& operator=(const DrawingStyle& ds); + + inline void setStyle(const STYLE iStyle) {Style = iStyle;} + inline void setLineWidth(const float iLineWidth) {LineWidth = iLineWidth;} + inline void setPointSize(const float iPointSize) {PointSize = iPointSize;} + inline void setLightingEnabled(const bool on) {LightingEnabled = on;} + + inline STYLE style() const {return Style;} + inline float lineWidth() const {return LineWidth;} + inline float pointSize() const {return PointSize;} + inline bool lightingEnabled() const {return LightingEnabled;} + +private: + STYLE Style; + float LineWidth; + float PointSize; + bool LightingEnabled; +}; + +DrawingStyle::DrawingStyle(const DrawingStyle& iBrother) +{ + Style = iBrother.Style; + LineWidth = iBrother.LineWidth; + PointSize = iBrother.PointSize; + LightingEnabled = iBrother.LightingEnabled; +} + +DrawingStyle& DrawingStyle::operator=(const DrawingStyle& ds) +{ + Style = ds.Style; + LineWidth = ds.LineWidth; + PointSize = ds.PointSize; + LightingEnabled = ds.LightingEnabled; + + return *this; +} + +#endif // DRAWINGSTYLE_H |