diff options
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h')
-rw-r--r-- | source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h index 183464e697d..d70794d9b78 100644 --- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h +++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h @@ -55,12 +55,12 @@ class IndexedFaceSet : public Rep { /*! Builds an indexed face set * iVertices * The array of object vertices 3D coordinates (for all faces). - * If iCopy != 0, the array is copied; you must desallocate iVertices. Else you must not. + * If iCopy != 0, the array is copied; you must deallocate iVertices. Else you must not. * iVSize * The size of iVertices (must be a multiple of 3) * iNormals * The array of object normals 3D coordinates. - * If iCopy != 0, the array is copied; you must desallocate iNormals. Else you must not. + * If iCopy != 0, the array is copied; you must deallocate iNormals. Else you must not. * iNSize * The size of iNormals * iMaterials @@ -81,17 +81,17 @@ class IndexedFaceSet : public Rep { * - TRIANGLE_STRIP: the face indices describe a triangle strip * - TRIANGLE_FAN : the face indices describe a triangle fan * - TRIANGLES : the face indices describe single triangles - * If iCopy != 0, the array is copied; you must desallocate iFaceStyle. Else you must not. + * If iCopy != 0, the array is copied; you must deallocate iFaceStyle. Else you must not. * iVIndices, * Array of vertices indices. * The integers contained in this array must be multiple of 3. - * If iCopy != 0, the array is copied; you must desallocate iVIndices. Else you must not. + * If iCopy != 0, the array is copied; you must deallocate iVIndices. Else you must not. * iVISize * The size of iVIndices. * iNIndices * Array of normals indices. * The integers contained in this array must be multiple of 3. - * If iCopy != 0, the array is copied; you must desallocate iNIndices. Else you must not. + * If iCopy != 0, the array is copied; you must deallocate iNIndices. Else you must not. * iNISize * The size of iNIndices * iMIndices |