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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/LineRep.h')
-rw-r--r--source/blender/freestyle/intern/scene_graph/LineRep.h221
1 files changed, 110 insertions, 111 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/LineRep.h b/source/blender/freestyle/intern/scene_graph/LineRep.h
index a7349240e3b..e45a33d9fc4 100644
--- a/source/blender/freestyle/intern/scene_graph/LineRep.h
+++ b/source/blender/freestyle/intern/scene_graph/LineRep.h
@@ -34,121 +34,120 @@ using namespace std;
namespace Freestyle {
/*! Base class for all lines objects */
-class LineRep : public Rep
-{
-public:
- /*! Line description style */
- enum LINES_STYLE {
- LINES,
- LINE_STRIP,
- LINE_LOOP,
- };
-
- inline LineRep() : Rep()
- {
- _width = 0.0f;
- }
-
- /*! Builds a single line from 2 vertices
- * v1
- * first vertex
- * v2
- * second vertex
- */
- inline LineRep(const Vec3r& v1, const Vec3r& v2) : Rep()
- {
- setStyle(LINES);
- AddVertex(v1);
- AddVertex(v2);
- _width = 0.0f;
- }
-
- /*! Builds a line rep from a vertex chain */
- inline LineRep(const vector<Vec3r>& vertices) : Rep()
- {
- _vertices = vertices;
- setStyle(LINE_STRIP);
- _width = 0.0f;
- }
-
- /*! Builds a line rep from a vertex chain */
- inline LineRep(const list<Vec3r>& vertices) : Rep()
- {
- for (list<Vec3r>::const_iterator v = vertices.begin(), end = vertices.end(); v != end; ++v) {
- _vertices.push_back(*v);
- }
- setStyle(LINE_STRIP);
- _width = 0.0f;
- }
-
- virtual ~LineRep()
- {
- _vertices.clear();
- }
-
- /*! accessors */
- inline const LINES_STYLE style() const
- {
- return _Style;
- }
-
- inline const vector<Vec3r>& vertices() const
- {
- return _vertices;
- }
-
- inline float width() const
- {
- return _width;
- }
-
- /*! modifiers */
- inline void setStyle(const LINES_STYLE iStyle)
- {
- _Style = iStyle;
- }
-
- inline void AddVertex(const Vec3r& iVertex)
- {
- _vertices.push_back(iVertex);
- }
-
- inline void setVertices(const vector<Vec3r>& iVertices)
- {
- if (0 != _vertices.size()) {
- _vertices.clear();
- }
- for (vector<Vec3r>::const_iterator v = iVertices.begin(), end = iVertices.end(); v != end; ++v) {
- _vertices.push_back(*v);
- }
- }
-
- inline void setWidth(float iWidth)
- {
- _width = iWidth;
- }
-
- /*! Accept the corresponding visitor */
- virtual void accept(SceneVisitor& v)
- {
- Rep::accept(v);
- v.visitLineRep(*this);
- }
-
- /*! Computes the line bounding box.*/
- virtual void ComputeBBox();
-
-private:
- LINES_STYLE _Style;
- vector<Vec3r> _vertices;
- float _width;
+class LineRep : public Rep {
+ public:
+ /*! Line description style */
+ enum LINES_STYLE {
+ LINES,
+ LINE_STRIP,
+ LINE_LOOP,
+ };
+
+ inline LineRep() : Rep()
+ {
+ _width = 0.0f;
+ }
+
+ /*! Builds a single line from 2 vertices
+ * v1
+ * first vertex
+ * v2
+ * second vertex
+ */
+ inline LineRep(const Vec3r &v1, const Vec3r &v2) : Rep()
+ {
+ setStyle(LINES);
+ AddVertex(v1);
+ AddVertex(v2);
+ _width = 0.0f;
+ }
+
+ /*! Builds a line rep from a vertex chain */
+ inline LineRep(const vector<Vec3r> &vertices) : Rep()
+ {
+ _vertices = vertices;
+ setStyle(LINE_STRIP);
+ _width = 0.0f;
+ }
+
+ /*! Builds a line rep from a vertex chain */
+ inline LineRep(const list<Vec3r> &vertices) : Rep()
+ {
+ for (list<Vec3r>::const_iterator v = vertices.begin(), end = vertices.end(); v != end; ++v) {
+ _vertices.push_back(*v);
+ }
+ setStyle(LINE_STRIP);
+ _width = 0.0f;
+ }
+
+ virtual ~LineRep()
+ {
+ _vertices.clear();
+ }
+
+ /*! accessors */
+ inline const LINES_STYLE style() const
+ {
+ return _Style;
+ }
+
+ inline const vector<Vec3r> &vertices() const
+ {
+ return _vertices;
+ }
+
+ inline float width() const
+ {
+ return _width;
+ }
+
+ /*! modifiers */
+ inline void setStyle(const LINES_STYLE iStyle)
+ {
+ _Style = iStyle;
+ }
+
+ inline void AddVertex(const Vec3r &iVertex)
+ {
+ _vertices.push_back(iVertex);
+ }
+
+ inline void setVertices(const vector<Vec3r> &iVertices)
+ {
+ if (0 != _vertices.size()) {
+ _vertices.clear();
+ }
+ for (vector<Vec3r>::const_iterator v = iVertices.begin(), end = iVertices.end(); v != end;
+ ++v) {
+ _vertices.push_back(*v);
+ }
+ }
+
+ inline void setWidth(float iWidth)
+ {
+ _width = iWidth;
+ }
+
+ /*! Accept the corresponding visitor */
+ virtual void accept(SceneVisitor &v)
+ {
+ Rep::accept(v);
+ v.visitLineRep(*this);
+ }
+
+ /*! Computes the line bounding box.*/
+ virtual void ComputeBBox();
+
+ private:
+ LINES_STYLE _Style;
+ vector<Vec3r> _vertices;
+ float _width;
#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:LineRep")
+ MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:LineRep")
#endif
-
};
} /* namespace Freestyle */
-#endif // __FREESTYLE_LINE_REP_H__
+#endif // __FREESTYLE_LINE_REP_H__