Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp b/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp
index a6d3b8f8721..b32fb993c94 100755
--- a/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp
+++ b/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp
@@ -174,7 +174,7 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
unsigned nSize = vSize;
float *normals = new float[nSize];
unsigned *numVertexPerFaces = new unsigned[numFaces];
- vector<Material> meshMaterials;
+ vector<FrsMaterial> meshFrsMaterials;
IndexedFaceSet::TRIANGLES_STYLE *faceStyle = new IndexedFaceSet::TRIANGLES_STYLE[numFaces];
unsigned i;
@@ -199,7 +199,7 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
unsigned currentIndex = 0;
unsigned currentMIndex = 0;
- Material tmpMat;
+ FrsMaterial tmpMat;
// we want to find the min and max coordinates as we build the rep.
// We initialize the min and max values whith the first vertex.
@@ -232,14 +232,14 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
tmpMat.setShininess(s);
}
- if(meshMaterials.empty()){
- meshMaterials.push_back(tmpMat);
- shape->setMaterial(tmpMat);
+ if(meshFrsMaterials.empty()){
+ meshFrsMaterials.push_back(tmpMat);
+ shape->setFrsMaterial(tmpMat);
}else{
// find if the material is aleady in the list
unsigned i=0;
bool found = false;
- for(vector<Material>::iterator it=meshMaterials.begin(), itend=meshMaterials.end();
+ for(vector<FrsMaterial>::iterator it=meshFrsMaterials.begin(), itend=meshFrsMaterials.end();
it!=itend;
++it){
if(*it == tmpMat){
@@ -250,8 +250,8 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
++i;
}
if(!found){
- meshMaterials.push_back(tmpMat);
- currentMIndex = meshMaterials.size()-1;
+ meshFrsMaterials.push_back(tmpMat);
+ currentMIndex = meshFrsMaterials.size()-1;
}
}
@@ -271,8 +271,8 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
vert[i][j] = pv[j];
}
- for(j=0; j<3; j++)
- pn[j] = f->normal[j];
+ // for(j=0; j<3; j++)
+ // pn[j] = f->normal[j];
lib3ds_normal_transform(pn, M, normalL[3*p+i]); //fills the cells of the pv array
//lib3ds_vector_normalize(pn);
@@ -331,12 +331,12 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
&cleanNIndices);
// format materials array
- Material** marray = new Material*[meshMaterials.size()];
+ FrsMaterial** marray = new FrsMaterial*[meshFrsMaterials.size()];
unsigned mindex=0;
- for(vector<Material>::iterator m=meshMaterials.begin(), mend=meshMaterials.end();
+ for(vector<FrsMaterial>::iterator m=meshFrsMaterials.begin(), mend=meshFrsMaterials.end();
m!=mend;
++m){
- marray[mindex] = new Material(*m);
+ marray[mindex] = new FrsMaterial(*m);
++mindex;
}
// deallocates memory:
@@ -348,7 +348,7 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode)
// Create the IndexedFaceSet with the retrieved attributes
rep = new IndexedFaceSet(cleanVertices, cvSize,
cleanNormals, cnSize,
- marray, meshMaterials.size(),
+ marray, meshFrsMaterials.size(),
0, 0,
numFaces, numVertexPerFaces, faceStyle,
cleanVIndices, viSize,