diff options
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp')
-rwxr-xr-x | source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp b/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp index 515874c4021..a6d3b8f8721 100755 --- a/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp +++ b/source/blender/freestyle/intern/scene_graph/MaxFileLoader.cpp @@ -58,7 +58,7 @@ MaxFileLoader::~MaxFileLoader() _Scene = NULL; } -void MaxFileLoader::SetFileName(const char *iFileName) +void MaxFileLoader::setFileName(const char *iFileName) { if(NULL != _FileName) delete [] _FileName; @@ -224,17 +224,17 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode) if (mat) { - tmpMat.SetDiffuse(mat->diffuse[0], mat->diffuse[1], mat->diffuse[2], mat->diffuse[3]); - tmpMat.SetSpecular(mat->specular[0], mat->specular[1], mat->specular[2], mat->specular[3]); + tmpMat.setDiffuse(mat->diffuse[0], mat->diffuse[1], mat->diffuse[2], mat->diffuse[3]); + tmpMat.setSpecular(mat->specular[0], mat->specular[1], mat->specular[2], mat->specular[3]); float s = (float)pow(2.0, 10.0*mat->shininess); if(s > 128.f) s = 128.f; - tmpMat.SetShininess(s); + tmpMat.setShininess(s); } if(meshMaterials.empty()){ meshMaterials.push_back(tmpMat); - shape->SetMaterial(tmpMat); + shape->setMaterial(tmpMat); }else{ // find if the material is aleady in the list unsigned i=0; @@ -357,12 +357,12 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode) 0,0, 0); // sets the id of the rep - rep->SetId(Id(iNode->node_id, 0)); + rep->setId(Id(iNode->node_id, 0)); const BBox<Vec3r> bbox = BBox<Vec3r>(Vec3r(minBBox[0], minBBox[1], minBBox[2]), Vec3r(maxBBox[0], maxBBox[1], maxBBox[2])); - rep->SetBBox(bbox); + rep->setBBox(bbox); shape->AddRep(rep); } @@ -376,7 +376,7 @@ void MaxFileLoader::RenderNode(Lib3dsNode *iNode) for(unsigned j=0; j<4; j++) M44f(i,j) = iNode->matrix[j][i]; - currentMesh->SetMatrix(Matrix44r(M44f)); + currentMesh->setMatrix(Matrix44r(M44f)); currentMesh->Translate(-d->pivot[0], -d->pivot[1], -d->pivot[2]); } shape = (NodeShape*)iNode->user.d; |