Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h')
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h155
1 files changed, 98 insertions, 57 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h b/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
index 012f963ea8c..29a05290df1 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
@@ -1,70 +1,111 @@
-//
-// Filename : NodeDrawingStyle.h
-// Author(s) : Stephane Grabli
-// Purpose : Class to define a Drawing Style to be applied
-// to the underlying children. Inherits from NodeGroup.
-// Date of creation : 06/02/2002
-//
-///////////////////////////////////////////////////////////////////////////////
-
-
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef NODEDRAWINGSTYLE_H
-# define NODEDRAWINGSTYLE_H
-
-# include "../system/FreestyleConfig.h"
-# include "NodeGroup.h"
-# include "DrawingStyle.h"
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_NODE_DRAWING_STYLE_H__
+#define __FREESTYLE_NODE_DRAWING_STYLE_H__
+
+/** \file blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
+ * \ingroup freestyle
+ * \brief Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
+ * \author Stephane Grabli
+ * \date 06/02/2002
+ */
+
+#include "DrawingStyle.h"
+#include "NodeGroup.h"
+
+#include "../system/FreestyleConfig.h"
class LIB_SCENE_GRAPH_EXPORT NodeDrawingStyle : public NodeGroup
{
public:
+ inline NodeDrawingStyle() : NodeGroup() {}
+ virtual ~NodeDrawingStyle() {}
+
+ inline const DrawingStyle& drawingStyle() const
+ {
+ return _DrawingStyle;
+ }
+
+ inline void setDrawingStyle(const DrawingStyle& iDrawingStyle)
+ {
+ _DrawingStyle = iDrawingStyle;
+ }
+
+ /*! Sets the style. Must be one of FILLED, LINES, POINTS, INVISIBLE. */
+ inline void setStyle(const DrawingStyle::STYLE iStyle)
+ {
+ _DrawingStyle.setStyle(iStyle);
+ }
+
+ /*! Sets the line width in the LINES style case */
+ inline void setLineWidth(const float iLineWidth)
+ {
+ _DrawingStyle.setLineWidth(iLineWidth);
+ }
+
+ /*! Sets the Point size in the POINTS style case */
+ inline void setPointSize(const float iPointSize)
+ {
+ _DrawingStyle.setPointSize(iPointSize);
+ }
+
+ /*! Enables or disables the lighting. TRUE = enable */
+ inline void setLightingEnabled(const bool iEnableLighting)
+ {
+ _DrawingStyle.setLightingEnabled(iEnableLighting);
+ }
- inline NodeDrawingStyle() : NodeGroup() {}
- virtual ~NodeDrawingStyle() {}
+ /*! Accept the corresponding visitor */
+ virtual void accept(SceneVisitor& v);
- inline const DrawingStyle& drawingStyle() const { return _DrawingStyle; }
- inline void setDrawingStyle(const DrawingStyle& iDrawingStyle) { _DrawingStyle = iDrawingStyle; }
+ /*! accessors */
+ inline DrawingStyle::STYLE style() const
+ {
+ return _DrawingStyle.style();
+ }
- /*! Sets the style. Must be one of FILLED, LINES, POINTS, INVISIBLE. */
- inline void setStyle(const DrawingStyle::STYLE iStyle) { _DrawingStyle.setStyle(iStyle); }
- /*! Sets the line width in the LINES style case */
- inline void setLineWidth(const float iLineWidth) { _DrawingStyle.setLineWidth(iLineWidth); }
- /*! Sets the Point size in the POINTS style case */
- inline void setPointSize(const float iPointSize) { _DrawingStyle.setPointSize(iPointSize); }
- /*! Enables or disables the lighting. TRUE = enable */
- inline void setLightingEnabled(const bool iEnableLighting) { _DrawingStyle.setLightingEnabled(iEnableLighting); }
+ inline float lineWidth() const
+ {
+ return _DrawingStyle.lineWidth();
+ }
- /*! Accept the corresponding visitor */
- virtual void accept(SceneVisitor& v);
+ inline float pointSize() const
+ {
+ return _DrawingStyle.pointSize();
+ }
- /*! accessors */
- inline DrawingStyle::STYLE style() const {return _DrawingStyle.style();}
- inline float lineWidth() const {return _DrawingStyle.lineWidth();}
- inline float pointSize() const {return _DrawingStyle.pointSize();}
- inline bool lightingEnabled() const {return _DrawingStyle.lightingEnabled();}
+ inline bool lightingEnabled() const
+ {
+ return _DrawingStyle.lightingEnabled();
+ }
private:
- DrawingStyle _DrawingStyle;
+ DrawingStyle _DrawingStyle;
};
-#endif // NODEDRAWINGSTYLE_H
+#endif // __FREESTYLE_NODE_DRAWING_STYLE_H__