Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h')
-rwxr-xr-xsource/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h b/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
index 18442ae10f9..012f963ea8c 100755
--- a/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
@@ -43,16 +43,16 @@ public:
virtual ~NodeDrawingStyle() {}
inline const DrawingStyle& drawingStyle() const { return _DrawingStyle; }
- inline void SetDrawingStyle(const DrawingStyle& iDrawingStyle) { _DrawingStyle = iDrawingStyle; }
+ inline void setDrawingStyle(const DrawingStyle& iDrawingStyle) { _DrawingStyle = iDrawingStyle; }
/*! Sets the style. Must be one of FILLED, LINES, POINTS, INVISIBLE. */
- inline void SetStyle(const DrawingStyle::STYLE iStyle) { _DrawingStyle.SetStyle(iStyle); }
+ inline void setStyle(const DrawingStyle::STYLE iStyle) { _DrawingStyle.setStyle(iStyle); }
/*! Sets the line width in the LINES style case */
- inline void SetLineWidth(const float iLineWidth) { _DrawingStyle.SetLineWidth(iLineWidth); }
+ inline void setLineWidth(const float iLineWidth) { _DrawingStyle.setLineWidth(iLineWidth); }
/*! Sets the Point size in the POINTS style case */
- inline void SetPointSize(const float iPointSize) { _DrawingStyle.SetPointSize(iPointSize); }
+ inline void setPointSize(const float iPointSize) { _DrawingStyle.setPointSize(iPointSize); }
/*! Enables or disables the lighting. TRUE = enable */
- inline void SetLightingEnabled(const bool iEnableLighting) { _DrawingStyle.SetLightingEnabled(iEnableLighting); }
+ inline void setLightingEnabled(const bool iEnableLighting) { _DrawingStyle.setLightingEnabled(iEnableLighting); }
/*! Accept the corresponding visitor */
virtual void accept(SceneVisitor& v);