Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeGroup.h')
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeGroup.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeGroup.h b/source/blender/freestyle/intern/scene_graph/NodeGroup.h
new file mode 100644
index 00000000000..1c5b106d5c6
--- /dev/null
+++ b/source/blender/freestyle/intern/scene_graph/NodeGroup.h
@@ -0,0 +1,89 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_NODE_GROUP_H__
+#define __FREESTYLE_NODE_GROUP_H__
+
+/** \file blender/freestyle/intern/scene_graph/NodeGroup.h
+ * \ingroup freestyle
+ * \brief Class to represent a group node. This node can contains several children.
+ * \brief It also contains a transform matrix indicating the transform state of the underlying children.
+ * \author Stephane Grabli
+ * \date 24/01/2002
+ */
+
+#include <vector>
+
+#include "Node.h"
+
+#include "../system/FreestyleConfig.h"
+
+using namespace std;
+
+class LIB_SCENE_GRAPH_EXPORT NodeGroup : public Node
+{
+public:
+ inline NodeGroup(): Node() {}
+ virtual ~NodeGroup(){}
+
+ /*! Adds a child. Makes a addRef on the iChild reference counter */
+ virtual void AddChild(Node *iChild);
+
+ /*! destroys all the underlying nodes
+ * Returns the reference counter after having done a release()
+ */
+ virtual int destroy();
+
+ /*! Detaches all the children */
+ virtual void DetachChildren();
+
+ /*! Detached the sepcified child */
+ virtual void DetachChild(Node *iChild);
+
+ /*! Retrieve children */
+ virtual void RetrieveChildren(vector<Node*>& oNodes);
+
+ /*! Renders every children */
+// virtual void Render(Renderer *iRenderer);
+
+ /*! Accept the corresponding visitor */
+ virtual void accept(SceneVisitor& v);
+
+ /*! Updates the BBox */
+ virtual const BBox<Vec3r>& UpdateBBox();
+
+ /*! Returns the number of children */
+ virtual int numberOfChildren()
+ {
+ return _Children.size();
+ }
+
+protected:
+ vector<Node*> _Children;
+};
+
+#endif // __FREESTYLE_NODE_GROUP_H__