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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h')
-rw-r--r-- | source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h deleted file mode 100644 index 8dc93d84201..00000000000 --- a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h +++ /dev/null @@ -1,66 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#ifndef __FREESTYLE_NODE_SCENE_RENDER_LAYER_H__ -#define __FREESTYLE_NODE_SCENE_RENDER_LAYER_H__ - -/** \file blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h - * \ingroup freestyle - * \brief Class to represent a scene render layer in Blender. - */ - -#include "Node.h" - -extern "C" { -#include "DNA_scene_types.h" /* for Scene and SceneRenderLayer */ -} - -using namespace std; - -namespace Freestyle { - -class NodeSceneRenderLayer : public Node -{ -public: - inline NodeSceneRenderLayer(Scene& scene, SceneRenderLayer& srl) : Node(), _Scene(scene), _SceneRenderLayer(srl) {} - virtual ~NodeSceneRenderLayer() {} - - inline struct Scene& scene() const - { - return _Scene; - } - - inline struct SceneRenderLayer& sceneRenderLayer() const - { - return _SceneRenderLayer; - } - - /*! Accept the corresponding visitor */ - virtual void accept(SceneVisitor& v); - -protected: - - Scene& _Scene; - SceneRenderLayer& _SceneRenderLayer; -}; - -} /* namespace Freestyle */ - -#endif // __FREESTYLE_NODE_SCENE_RENDER_LAYER_H__ |