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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h')
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h66
1 files changed, 0 insertions, 66 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h b/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
deleted file mode 100644
index 8dc93d84201..00000000000
--- a/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __FREESTYLE_NODE_SCENE_RENDER_LAYER_H__
-#define __FREESTYLE_NODE_SCENE_RENDER_LAYER_H__
-
-/** \file blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.h
- * \ingroup freestyle
- * \brief Class to represent a scene render layer in Blender.
- */
-
-#include "Node.h"
-
-extern "C" {
-#include "DNA_scene_types.h" /* for Scene and SceneRenderLayer */
-}
-
-using namespace std;
-
-namespace Freestyle {
-
-class NodeSceneRenderLayer : public Node
-{
-public:
- inline NodeSceneRenderLayer(Scene& scene, SceneRenderLayer& srl) : Node(), _Scene(scene), _SceneRenderLayer(srl) {}
- virtual ~NodeSceneRenderLayer() {}
-
- inline struct Scene& scene() const
- {
- return _Scene;
- }
-
- inline struct SceneRenderLayer& sceneRenderLayer() const
- {
- return _SceneRenderLayer;
- }
-
- /*! Accept the corresponding visitor */
- virtual void accept(SceneVisitor& v);
-
-protected:
-
- Scene& _Scene;
- SceneRenderLayer& _SceneRenderLayer;
-};
-
-} /* namespace Freestyle */
-
-#endif // __FREESTYLE_NODE_SCENE_RENDER_LAYER_H__