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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeShape.h')
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeShape.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeShape.h b/source/blender/freestyle/intern/scene_graph/NodeShape.h
index 5f7a24b85d5..59b759dbae0 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeShape.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeShape.h
@@ -46,7 +46,7 @@ class NodeShape : public Node {
virtual ~NodeShape();
- /*! Adds a Rep to the _Shapes list
+ /** Adds a Rep to the _Shapes list
* The delete of the rep is done when it is not used any more by the Scene Manager.
* So, it must not be deleted by the caller
*/
@@ -62,17 +62,17 @@ class NodeShape : public Node {
AddBBox(iRep->bbox());
}
- /*! Accept the corresponding visitor */
+ /** Accept the corresponding visitor */
virtual void accept(SceneVisitor &v);
- /*! Sets the shape material */
+ /** Sets the shape material */
inline void setFrsMaterial(const FrsMaterial &iMaterial)
{
_FrsMaterial = iMaterial;
}
- /*! accessors */
- /*! returns the shape's material */
+ /** accessors */
+ /** returns the shape's material */
inline FrsMaterial &frs_material()
{
return _FrsMaterial;
@@ -84,10 +84,10 @@ class NodeShape : public Node {
}
private:
- /*! list of shapes */
+ /** list of shapes */
vector<Rep *> _Shapes;
- /*! Shape Material */
+ /** Shape Material */
FrsMaterial _FrsMaterial;
};