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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/OrientedLineRep.h')
-rw-r--r--source/blender/freestyle/intern/scene_graph/OrientedLineRep.h105
1 files changed, 52 insertions, 53 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h
index 4274581e39a..45cda3610f2 100644
--- a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h
+++ b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h
@@ -1,67 +1,66 @@
-//
-// Filename : OrientedLineRep.h
-// Author(s) : Stephane Grabli
-// Purpose : Class to display an oriented line representation.
-// Date of creation : 24/10/2002
-//
-///////////////////////////////////////////////////////////////////////////////
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __FREESTYLE_ORIENTED_LINE_REP_H__
+#define __FREESTYLE_ORIENTED_LINE_REP_H__
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
+/** \file blender/freestyle/intern/scene_graph/OrientedLineRep.h
+ * \ingroup freestyle
+ * \brief Class to display an oriented line representation.
+ * \author Stephane Grabli
+ * \date 24/10/2002
+ */
-#ifndef VIEWEDGEREP_H
-# define VIEWEDGEREP_H
+#include "LineRep.h"
-# include "../system/FreestyleConfig.h"
-# include "LineRep.h"
+#include "../system/FreestyleConfig.h"
class LIB_SCENE_GRAPH_EXPORT OrientedLineRep : public LineRep
{
public:
+ OrientedLineRep() : LineRep() {}
+ /*! Builds a single line from 2 vertices
+ * v1
+ * first vertex
+ * v2
+ * second vertex
+ */
+ inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2) : LineRep(v1,v2) {}
- OrientedLineRep() : LineRep() {}
- /*! Builds a single line from 2 vertices
- * v1
- * first vertex
- * v2
- * second vertex
- */
- inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2)
- : LineRep(v1,v2)
- {}
+ /*! Builds a line rep from a vertex chain */
+ inline OrientedLineRep(const vector<Vec3r>& vertices) : LineRep(vertices) {}
- /*! Builds a line rep from a vertex chain */
- inline OrientedLineRep(const vector<Vec3r>& vertices)
- : LineRep(vertices)
- {}
+ /*! Builds a line rep from a vertex chain */
+ inline OrientedLineRep(const list<Vec3r>& vertices) : LineRep(vertices) {}
- /*! Builds a line rep from a vertex chain */
- inline OrientedLineRep(const list<Vec3r>& vertices)
- : LineRep(vertices)
- {}
+ virtual ~OrientedLineRep() {}
- virtual ~OrientedLineRep() {}
-
- /*! Accept the corresponding visitor */
- virtual void accept(SceneVisitor& v);
+ /*! Accept the corresponding visitor */
+ virtual void accept(SceneVisitor& v);
};
-#endif // VIEWEDGEREP_H
+#endif // __FREESTYLE_ORIENTED_LINE_REP_H__