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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/OrientedLineRep.h')
-rwxr-xr-xsource/blender/freestyle/intern/scene_graph/OrientedLineRep.h67
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diff --git a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h
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+//
+// Filename : OrientedLineRep.h
+// Author(s) : Stephane Grabli
+// Purpose : Class to display an oriented line representation.
+// Date of creation : 24/10/2002
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef VIEWEDGEREP_H
+# define VIEWEDGEREP_H
+
+# include "../system/FreestyleConfig.h"
+# include "LineRep.h"
+
+class LIB_SCENE_GRAPH_EXPORT OrientedLineRep : public LineRep
+{
+public:
+
+ OrientedLineRep() : LineRep() {}
+ /*! Builds a single line from 2 vertices
+ * v1
+ * first vertex
+ * v2
+ * second vertex
+ */
+ inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2)
+ : LineRep(v1,v2)
+ {}
+
+ /*! Builds a line rep from a vertex chain */
+ inline OrientedLineRep(const vector<Vec3r>& vertices)
+ : LineRep(vertices)
+ {}
+
+ /*! Builds a line rep from a vertex chain */
+ inline OrientedLineRep(const list<Vec3r>& vertices)
+ : LineRep(vertices)
+ {}
+
+ virtual ~OrientedLineRep() {}
+
+ /*! Accept the corresponding visitor */
+ virtual void accept(SceneVisitor& v);
+};
+
+#endif // VIEWEDGEREP_H