diff options
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/OrientedLineRep.h')
-rw-r--r-- | source/blender/freestyle/intern/scene_graph/OrientedLineRep.h | 105 |
1 files changed, 52 insertions, 53 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h index 4274581e39a..45cda3610f2 100644 --- a/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h +++ b/source/blender/freestyle/intern/scene_graph/OrientedLineRep.h @@ -1,67 +1,66 @@ -// -// Filename : OrientedLineRep.h -// Author(s) : Stephane Grabli -// Purpose : Class to display an oriented line representation. -// Date of creation : 24/10/2002 -// -/////////////////////////////////////////////////////////////////////////////// +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ +#ifndef __FREESTYLE_ORIENTED_LINE_REP_H__ +#define __FREESTYLE_ORIENTED_LINE_REP_H__ -// -// Copyright (C) : Please refer to the COPYRIGHT file distributed -// with this source distribution. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -/////////////////////////////////////////////////////////////////////////////// +/** \file blender/freestyle/intern/scene_graph/OrientedLineRep.h + * \ingroup freestyle + * \brief Class to display an oriented line representation. + * \author Stephane Grabli + * \date 24/10/2002 + */ -#ifndef VIEWEDGEREP_H -# define VIEWEDGEREP_H +#include "LineRep.h" -# include "../system/FreestyleConfig.h" -# include "LineRep.h" +#include "../system/FreestyleConfig.h" class LIB_SCENE_GRAPH_EXPORT OrientedLineRep : public LineRep { public: + OrientedLineRep() : LineRep() {} + /*! Builds a single line from 2 vertices + * v1 + * first vertex + * v2 + * second vertex + */ + inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2) : LineRep(v1,v2) {} - OrientedLineRep() : LineRep() {} - /*! Builds a single line from 2 vertices - * v1 - * first vertex - * v2 - * second vertex - */ - inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2) - : LineRep(v1,v2) - {} + /*! Builds a line rep from a vertex chain */ + inline OrientedLineRep(const vector<Vec3r>& vertices) : LineRep(vertices) {} - /*! Builds a line rep from a vertex chain */ - inline OrientedLineRep(const vector<Vec3r>& vertices) - : LineRep(vertices) - {} + /*! Builds a line rep from a vertex chain */ + inline OrientedLineRep(const list<Vec3r>& vertices) : LineRep(vertices) {} - /*! Builds a line rep from a vertex chain */ - inline OrientedLineRep(const list<Vec3r>& vertices) - : LineRep(vertices) - {} + virtual ~OrientedLineRep() {} - virtual ~OrientedLineRep() {} - - /*! Accept the corresponding visitor */ - virtual void accept(SceneVisitor& v); + /*! Accept the corresponding visitor */ + virtual void accept(SceneVisitor& v); }; -#endif // VIEWEDGEREP_H +#endif // __FREESTYLE_ORIENTED_LINE_REP_H__ |