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Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/SceneVisitor.h')
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diff --git a/source/blender/freestyle/intern/scene_graph/SceneVisitor.h b/source/blender/freestyle/intern/scene_graph/SceneVisitor.h
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+//
+// Filename : SceneVisitor.h
+// Author(s) : Emmanuel Turquin
+// Purpose : Class to visit (without doing anything)
+// a scene graph structure
+// Date of creation : 26/04/2003
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef SCENE_VISITOR_H
+# define SCENE_VISITOR_H
+
+# define VISIT_COMPLETE_DEF(type) \
+virtual void visit##type(type&) {} \
+virtual void visit##type##Before(type&) {} \
+virtual void visit##type##After(type&) {}
+
+# define VISIT_DECL(type) virtual void visit##type(type&);
+
+# define VISIT_COMPLETE_DECL(type) \
+ virtual void visit##type##Before(type&); \
+ virtual void visit##type(type&); \
+ virtual void visit##type##After(type&);
+
+#include "../system/FreestyleConfig.h"
+
+class Node;
+class NodeShape;
+class NodeGroup;
+class NodeLight;
+class NodeCamera;
+class NodeDrawingStyle;
+class NodeTransform;
+
+class Rep;
+class LineRep;
+class OrientedLineRep;
+class TriangleRep;
+class VertexRep;
+class IndexedFaceSet;
+class DrawingStyle;
+class FrsMaterial;
+
+class LIB_SCENE_GRAPH_EXPORT SceneVisitor
+{
+public:
+
+ SceneVisitor() {}
+ virtual ~SceneVisitor() {}
+
+ virtual void beginScene() {}
+ virtual void endScene() {}
+
+ //
+ // visitClass methods
+ //
+ //////////////////////////////////////////////
+
+ VISIT_COMPLETE_DEF(Node)
+ VISIT_COMPLETE_DEF(NodeShape)
+ VISIT_COMPLETE_DEF(NodeGroup)
+ VISIT_COMPLETE_DEF(NodeLight)
+ VISIT_COMPLETE_DEF(NodeCamera)
+ VISIT_COMPLETE_DEF(NodeDrawingStyle)
+ VISIT_COMPLETE_DEF(NodeTransform)
+
+ VISIT_COMPLETE_DEF(Rep)
+ VISIT_COMPLETE_DEF(LineRep)
+ VISIT_COMPLETE_DEF(OrientedLineRep)
+ VISIT_COMPLETE_DEF(TriangleRep)
+ VISIT_COMPLETE_DEF(VertexRep)
+ VISIT_COMPLETE_DEF(IndexedFaceSet)
+ VISIT_COMPLETE_DEF(DrawingStyle)
+ VISIT_COMPLETE_DEF(FrsMaterial)
+};
+
+#endif // SCENEVISITOR_H