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Diffstat (limited to 'source/blender/freestyle/intern/stroke/AdvancedFunctions0D.h')
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedFunctions0D.h48
1 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.h b/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.h
index 17e419bed54..212187e598c 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions0D.h
@@ -36,13 +36,13 @@ namespace Freestyle {
namespace Functions0D {
// DensityF0D
-/*! Returns the density of the (result) image evaluated at an Interface0D.
+/** Returns the density of the (result) image evaluated at an Interface0D.
* This density is evaluated using a pixels square window around the evaluation point and
* integrating these values using a gaussian.
*/
class DensityF0D : public UnaryFunction0D<double> {
public:
- /*! Builds the functor from the gaussian sigma value.
+ /** Builds the functor from the gaussian sigma value.
* \param sigma:
* sigma indicates the x value for which the gaussian function is 0.5.
* It leads to the window size value. (the larger, the smoother)
@@ -52,13 +52,13 @@ class DensityF0D : public UnaryFunction0D<double> {
_filter.setSigma((float)sigma);
}
- /*! Returns the string "DensityF0D" */
+ /** Returns the string "DensityF0D" */
string getName() const
{
return "DensityF0D";
}
- /*! The () operator. */
+ /** The () operator. */
int operator()(Interface0DIterator &iter);
private:
@@ -66,7 +66,7 @@ class DensityF0D : public UnaryFunction0D<double> {
};
// LocalAverageDepthF0D
-/*! Returns the average depth around a point.
+/** Returns the average depth around a point.
* The result is obtained by querying the depth buffer on a window around that point.
*/
class LocalAverageDepthF0D : public UnaryFunction0D<double> {
@@ -74,31 +74,31 @@ class LocalAverageDepthF0D : public UnaryFunction0D<double> {
GaussianFilter _filter;
public:
- /*! Builds the functor from the size of the mask that will be used. */
+ /** Builds the functor from the size of the mask that will be used. */
LocalAverageDepthF0D(real maskSize = 5.0f) : UnaryFunction0D<double>()
{
_filter.setSigma((float)maskSize / 2.0f);
}
- /*! Returns the string "LocalAverageDepthF0D" */
+ /** Returns the string "LocalAverageDepthF0D" */
string getName() const
{
return "LocalAverageDepthF0D";
}
- /*! the () operator. */
+ /** the () operator. */
int operator()(Interface0DIterator &iter);
};
// ReadMapPixel
-/*! Reads a pixel in a map. */
+/** Reads a pixel in a map. */
class ReadMapPixelF0D : public UnaryFunction0D<float> {
private:
const char *_mapName;
int _level;
public:
- /*! Builds the functor from name of the
+ /** Builds the functor from name of the
* Map that must be read.
* \param iMapName:
* The name of the map.
@@ -111,25 +111,25 @@ class ReadMapPixelF0D : public UnaryFunction0D<float> {
_level = level;
}
- /*! Returns the string "ReadMapPixelF0D" */
+ /** Returns the string "ReadMapPixelF0D" */
string getName() const
{
return "ReadMapPixelF0D";
}
- /*! the () operator. */
+ /** the () operator. */
int operator()(Interface0DIterator &iter);
};
// ReadSteerableViewMapPixel
-/*! Reads a pixel in one of the level of one of the steerable viewmaps. */
+/** Reads a pixel in one of the level of one of the steerable viewmaps. */
class ReadSteerableViewMapPixelF0D : public UnaryFunction0D<float> {
private:
unsigned _orientation;
int _level;
public:
- /*! Builds the functor
+ /** Builds the functor
* \param nOrientation:
* The integer belonging to [0,4] indicating the orientation (E,NE,N,NW) we are interested in.
* \param level:
@@ -141,24 +141,24 @@ class ReadSteerableViewMapPixelF0D : public UnaryFunction0D<float> {
_level = level;
}
- /*! Returns the string "ReadSteerableViewMapPixelF0D" */
+ /** Returns the string "ReadSteerableViewMapPixelF0D" */
string getName() const
{
return "ReadSteerableViewMapPixelF0D";
}
- /*! the () operator. */
+ /** the () operator. */
int operator()(Interface0DIterator &iter);
};
// ReadCompleteViewMapPixel
-/*! Reads a pixel in one of the level of the complete viewmap. */
+/** Reads a pixel in one of the level of the complete viewmap. */
class ReadCompleteViewMapPixelF0D : public UnaryFunction0D<float> {
private:
int _level;
public:
- /*! Builds the functor
+ /** Builds the functor
* \param level:
* The level of the pyramid from which the pixel must be read.
*/
@@ -167,25 +167,25 @@ class ReadCompleteViewMapPixelF0D : public UnaryFunction0D<float> {
_level = level;
}
- /*! Returns the string "ReadCompleteViewMapPixelF0D" */
+ /** Returns the string "ReadCompleteViewMapPixelF0D" */
string getName() const
{
return "ReadCompleteViewMapPixelF0D";
}
- /*! the () operator. */
+ /** the () operator. */
int operator()(Interface0DIterator &iter);
};
// GetViewMapGradientNormF0D
-/*! Returns the norm of the gradient of the global viewmap density image. */
+/** Returns the norm of the gradient of the global viewmap density image. */
class GetViewMapGradientNormF0D : public UnaryFunction0D<float> {
private:
int _level;
float _step;
public:
- /*! Builds the functor
+ /** Builds the functor
* \param level:
* The level of the pyramid from which the pixel must be read.
*/
@@ -195,13 +195,13 @@ class GetViewMapGradientNormF0D : public UnaryFunction0D<float> {
_step = (float)pow(2.0, _level);
}
- /*! Returns the string "GetOccludeeF0D" */
+ /** Returns the string "GetOccludeeF0D" */
string getName() const
{
return "GetViewMapGradientNormF0D";
}
- /*! the () operator. */
+ /** the () operator. */
int operator()(Interface0DIterator &iter);
};