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Diffstat (limited to 'source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
index 2c014c86d36..d969e0e50a3 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
@@ -417,7 +417,7 @@ int BezierCurveShader::shade(Stroke &stroke) const
}
}
- // Resample the Stroke depending on the number of vertices of the bezier curve:
+ // Re-sample the Stroke depending on the number of vertices of the bezier curve:
int originalSize = CurveVertices.size();
#if 0
float sampling = stroke.ComputeSampling(originalSize);