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Diffstat (limited to 'source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
index 0d4f21d9b11..af247851911 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
@@ -384,13 +384,13 @@ int BezierCurveShader::shade(Stroke &stroke) const
// Build the Bezier curve from this set of data points:
vector<Vec2d> data;
StrokeInternal::StrokeVertexIterator v = stroke.strokeVerticesBegin(), vend;
- data.push_back(Vec2d(v->x(), v->y())); // first one
+ data.emplace_back(v->x(), v->y()); // first one
StrokeInternal::StrokeVertexIterator previous = v;
++v;
for (vend = stroke.strokeVerticesEnd(); v != vend; ++v) {
if (!((fabs(v->x() - (previous)->x()) < M_EPSILON) &&
((fabs(v->y() - (previous)->y()) < M_EPSILON)))) {
- data.push_back(Vec2d(v->x(), v->y()));
+ data.emplace_back(v->x(), v->y());
}
previous = v;
}