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Diffstat (limited to 'source/blender/freestyle/intern/stroke/Canvas.h')
-rw-r--r--source/blender/freestyle/intern/stroke/Canvas.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/freestyle/intern/stroke/Canvas.h b/source/blender/freestyle/intern/stroke/Canvas.h
index 91676946b5d..8d71cd534ec 100644
--- a/source/blender/freestyle/intern/stroke/Canvas.h
+++ b/source/blender/freestyle/intern/stroke/Canvas.h
@@ -60,12 +60,12 @@ class ImagePyramid;
class SteerableViewMap;
class StyleModule;
-/*! Class to define the canvas on which strokes are drawn.
+/** Class to define the canvas on which strokes are drawn.
* It's used to store state information about the drawing.
*/
class Canvas {
public:
- /*! Returns a pointer on the Canvas instance */
+ /** Returns a pointer on the Canvas instance */
static Canvas *getInstance()
{
return _pInstance;
@@ -136,7 +136,7 @@ class Canvas {
}
/* Maps management */
- /*! Loads an image map. The map will be scaled
+ /** Loads an image map. The map will be scaled
* (without preserving the ratio in order to fit the actual canvas size.).
* The image must be a gray values image...
* \param iFileName:
@@ -152,7 +152,7 @@ class Canvas {
unsigned iNbLevels = 4,
float iSigma = 1.0f);
- /*! Reads a pixel value in a map.
+ /** Reads a pixel value in a map.
* Returns a value between 0 and 1.
* \param iMapName:
* The name of the map
@@ -167,19 +167,19 @@ class Canvas {
*/
float readMapPixel(const char *iMapName, int level, int x, int y);
- /*! Sets the steerable viewmap */
+ /** Sets the steerable viewmap */
void loadSteerableViewMap(SteerableViewMap *iSVM)
{
_steerableViewMap = iSVM;
}
- /*! Returns the steerable VM */
+ /** Returns the steerable VM */
SteerableViewMap *getSteerableViewMap()
{
return _steerableViewMap;
}
- /*! accessors */
+ /** accessors */
inline const FEdge *selectedFEdge() const
{
return _SelectedFEdge;
@@ -215,13 +215,13 @@ class Canvas {
return stroke_count;
}
- /*! modifiers */
+ /** modifiers */
inline void setSelectedFEdge(FEdge *iFEdge)
{
_SelectedFEdge = iFEdge;
}
- /*! inserts a shader at pos index+1 */
+ /** inserts a shader at pos index+1 */
void PushBackStyleModule(StyleModule *iStyleModule);
void InsertStyleModule(unsigned index, StyleModule *iStyleModule);
void RemoveStyleModule(unsigned index);