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Diffstat (limited to 'source/blender/freestyle/intern/stroke/Chain.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/Chain.cpp214
1 files changed, 108 insertions, 106 deletions
diff --git a/source/blender/freestyle/intern/stroke/Chain.cpp b/source/blender/freestyle/intern/stroke/Chain.cpp
index 53e5c24352c..32b3ec2de31 100644
--- a/source/blender/freestyle/intern/stroke/Chain.cpp
+++ b/source/blender/freestyle/intern/stroke/Chain.cpp
@@ -28,122 +28,124 @@ namespace Freestyle {
void Chain::push_viewedge_back(ViewEdge *iViewEdge, bool orientation)
{
- ViewEdge::vertex_iterator v;
- ViewEdge::vertex_iterator vend;
- ViewEdge::vertex_iterator vfirst;
- Vec3r previous, current;
- if (true == orientation) {
- v = iViewEdge->vertices_begin();
- vfirst = v;
- vend = iViewEdge->vertices_end();
- }
- else {
- v = iViewEdge->vertices_last();
- vfirst = v;
- vend = iViewEdge->vertices_end();
- }
+ ViewEdge::vertex_iterator v;
+ ViewEdge::vertex_iterator vend;
+ ViewEdge::vertex_iterator vfirst;
+ Vec3r previous, current;
+ if (true == orientation) {
+ v = iViewEdge->vertices_begin();
+ vfirst = v;
+ vend = iViewEdge->vertices_end();
+ }
+ else {
+ v = iViewEdge->vertices_last();
+ vfirst = v;
+ vend = iViewEdge->vertices_end();
+ }
- if (!_Vertices.empty()) {
- previous = _Vertices.back()->point2d();
- if (orientation)
- ++v;
- else
- --v;
- // Ensure the continuity of underlying FEdges
- CurvePoint *cp = _Vertices.back(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f);
- SVertex *sv_first = (*vfirst);
- FEdge *fe = _fedgeB->duplicate();
- fe->setTemporary(true);
- fe->setVertexB(sv_first);
- fe->vertexA()->shape()->AddEdge(fe);
- fe->vertexA()->AddFEdge(fe);
- fe->vertexB()->AddFEdge(fe);
- cp->setA(sv_first);
- }
- else {
- previous = (*v)->point2d();
- }
- do {
- current = (*v)->point2d();
- Curve::push_vertex_back(*v);
- //_Length += (current - previous).norm();
- previous = current;
- if (orientation)
- ++v;
- else
- --v;
- } while ((v != vend) && (v != vfirst));
+ if (!_Vertices.empty()) {
+ previous = _Vertices.back()->point2d();
+ if (orientation)
+ ++v;
+ else
+ --v;
+ // Ensure the continuity of underlying FEdges
+ CurvePoint *cp =
+ _Vertices.back(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f);
+ SVertex *sv_first = (*vfirst);
+ FEdge *fe = _fedgeB->duplicate();
+ fe->setTemporary(true);
+ fe->setVertexB(sv_first);
+ fe->vertexA()->shape()->AddEdge(fe);
+ fe->vertexA()->AddFEdge(fe);
+ fe->vertexB()->AddFEdge(fe);
+ cp->setA(sv_first);
+ }
+ else {
+ previous = (*v)->point2d();
+ }
+ do {
+ current = (*v)->point2d();
+ Curve::push_vertex_back(*v);
+ //_Length += (current - previous).norm();
+ previous = current;
+ if (orientation)
+ ++v;
+ else
+ --v;
+ } while ((v != vend) && (v != vfirst));
- if (v == vfirst) {
- //Add last one:
- current = (*v)->point2d();
- Curve::push_vertex_back(*v);
- //_Length += (current - previous).norm();
- }
+ if (v == vfirst) {
+ //Add last one:
+ current = (*v)->point2d();
+ Curve::push_vertex_back(*v);
+ //_Length += (current - previous).norm();
+ }
- _fedgeB = (orientation) ? iViewEdge->fedgeB() : iViewEdge->fedgeA();
+ _fedgeB = (orientation) ? iViewEdge->fedgeB() : iViewEdge->fedgeA();
}
void Chain::push_viewedge_front(ViewEdge *iViewEdge, bool orientation)
{
- orientation = !orientation;
- ViewEdge::vertex_iterator v;
- ViewEdge::vertex_iterator vend;
- ViewEdge::vertex_iterator vfirst;
- Vec3r previous, current;
- if (true == orientation) {
- v = iViewEdge->vertices_begin();
- vfirst = v;
- vend = iViewEdge->vertices_end();
- }
- else {
- v = iViewEdge->vertices_last();
- vfirst = v;
- vend = iViewEdge->vertices_end();
- }
+ orientation = !orientation;
+ ViewEdge::vertex_iterator v;
+ ViewEdge::vertex_iterator vend;
+ ViewEdge::vertex_iterator vfirst;
+ Vec3r previous, current;
+ if (true == orientation) {
+ v = iViewEdge->vertices_begin();
+ vfirst = v;
+ vend = iViewEdge->vertices_end();
+ }
+ else {
+ v = iViewEdge->vertices_last();
+ vfirst = v;
+ vend = iViewEdge->vertices_end();
+ }
- if (!_Vertices.empty()) {
- previous = _Vertices.front()->point2d();
- if (orientation)
- ++v;
- else
- --v;
- // Ensure the continuity of underlying FEdges
- CurvePoint *cp = _Vertices.front(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f);
- SVertex *sv_last = cp->A();
- SVertex *sv_curr = (*v);
- FEdge *fe = (orientation) ? iViewEdge->fedgeA() : iViewEdge->fedgeB();
- FEdge *fe2 = fe->duplicate();
- fe2->setTemporary(true);
- fe2->setVertexA(sv_curr);
- fe2->setVertexB(sv_last);
- sv_last->AddFEdge(fe2);
- sv_curr->AddFEdge(fe2);
- sv_curr->shape()->AddEdge(fe2);
- }
- else {
- previous = (*v)->point2d();
- }
- do {
- current = (*v)->point2d();
- Curve::push_vertex_front((*v));
- //_Length += (current - previous).norm();
- previous = current;
- if (orientation)
- ++v;
- else
- --v;
- } while ((v != vend) && (v != vfirst));
+ if (!_Vertices.empty()) {
+ previous = _Vertices.front()->point2d();
+ if (orientation)
+ ++v;
+ else
+ --v;
+ // Ensure the continuity of underlying FEdges
+ CurvePoint *cp =
+ _Vertices.front(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f);
+ SVertex *sv_last = cp->A();
+ SVertex *sv_curr = (*v);
+ FEdge *fe = (orientation) ? iViewEdge->fedgeA() : iViewEdge->fedgeB();
+ FEdge *fe2 = fe->duplicate();
+ fe2->setTemporary(true);
+ fe2->setVertexA(sv_curr);
+ fe2->setVertexB(sv_last);
+ sv_last->AddFEdge(fe2);
+ sv_curr->AddFEdge(fe2);
+ sv_curr->shape()->AddEdge(fe2);
+ }
+ else {
+ previous = (*v)->point2d();
+ }
+ do {
+ current = (*v)->point2d();
+ Curve::push_vertex_front((*v));
+ //_Length += (current - previous).norm();
+ previous = current;
+ if (orientation)
+ ++v;
+ else
+ --v;
+ } while ((v != vend) && (v != vfirst));
- if (v == vfirst) {
- //Add last one:
- current = (*v)->point2d();
- Curve::push_vertex_front(*v);
- //_Length += (current - previous).norm();
- }
+ if (v == vfirst) {
+ //Add last one:
+ current = (*v)->point2d();
+ Curve::push_vertex_front(*v);
+ //_Length += (current - previous).norm();
+ }
- if (!_fedgeB)
- _fedgeB = (orientation) ? iViewEdge->fedgeB() : iViewEdge->fedgeA();
+ if (!_fedgeB)
+ _fedgeB = (orientation) ? iViewEdge->fedgeB() : iViewEdge->fedgeA();
}
} /* namespace Freestyle */