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Diffstat (limited to 'source/blender/freestyle/intern/stroke/Chain.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/stroke/Chain.cpp151
1 files changed, 151 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/stroke/Chain.cpp b/source/blender/freestyle/intern/stroke/Chain.cpp
new file mode 100755
index 00000000000..bf61a3b32cb
--- /dev/null
+++ b/source/blender/freestyle/intern/stroke/Chain.cpp
@@ -0,0 +1,151 @@
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#include "Chain.h"
+#include "../view_map/ViewMapIterators.h"
+#include "../view_map/ViewMapAdvancedIterators.h"
+
+void Chain::push_viewedge_back(ViewEdge *iViewEdge, bool orientation)
+{
+ ViewEdge::vertex_iterator v;
+ ViewEdge::vertex_iterator vend;
+ ViewEdge::vertex_iterator vfirst;
+ Vec3r previous, current;
+ if(true == orientation)
+ {
+ v=iViewEdge->vertices_begin();
+ vfirst = v;
+ vend=iViewEdge->vertices_end();
+ }
+ else
+ {
+ v=iViewEdge->vertices_last();
+ vfirst = v;
+ vend=iViewEdge->vertices_end();
+ }
+
+ if(!_Vertices.empty())
+ {
+ previous = _Vertices.back()->point2d();
+ if(orientation)
+ ++v;
+ else
+ --v;
+ // Ensure the continuity of underlying FEdges
+ CurvePoint *cp = _Vertices.back(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f);
+ SVertex *sv_first = (*vfirst);
+ FEdge *fe = _fedgeB->duplicate();
+ fe->setVertexB(sv_first);
+ fe->vertexA()->shape()->AddEdge(fe);
+ fe->vertexA()->AddFEdge(fe);
+ fe->vertexB()->AddFEdge(fe);
+ cp->setA(sv_first);
+ }
+ else
+ previous = (*v)->point2d();
+ do{
+ current = (*v)->point2d();
+ Curve::push_vertex_back(*v);
+ //_Length += (current-previous).norm();
+ previous = current;
+ if(orientation)
+ ++v;
+ else
+ --v;
+ }while((v!=vend) && (v!=vfirst));
+
+ if(v==vfirst)
+ {
+ //Add last one:
+ current = (*v)->point2d();
+ Curve::push_vertex_back(*v);
+ //_Length += (current-previous).norm();
+ }
+
+ _fedgeB = (orientation) ? iViewEdge->fedgeB() : iViewEdge->fedgeA();
+}
+
+void Chain::push_viewedge_front(ViewEdge *iViewEdge, bool orientation)
+{
+ orientation = !orientation;
+ ViewEdge::vertex_iterator v;
+ ViewEdge::vertex_iterator vend;
+ ViewEdge::vertex_iterator vfirst;
+ Vec3r previous, current;
+ if(true == orientation)
+ {
+ v=iViewEdge->vertices_begin();
+ vfirst = v;
+ vend=iViewEdge->vertices_end();
+ }
+ else
+ {
+ v=iViewEdge->vertices_last();
+ vfirst = v;
+ vend=iViewEdge->vertices_end();
+ }
+
+ if(!_Vertices.empty())
+ {
+ previous = _Vertices.front()->point2d();
+ if(orientation)
+ ++v;
+ else
+ --v;
+ // Ensure the continuity of underlying FEdges
+ CurvePoint *cp = _Vertices.front(); // assumed to be instantiated as new CurvePoint(iSVertex, 0, 0.f);
+ SVertex *sv_last = cp->A();
+ SVertex *sv_curr = (*v);
+ FEdge *fe = (orientation) ? iViewEdge->fedgeA() : iViewEdge->fedgeB();
+ FEdge *fe2 = fe->duplicate();
+ fe2->setVertexA(sv_curr);
+ fe2->setVertexB(sv_last);
+ sv_last->AddFEdge(fe2);
+ sv_curr->AddFEdge(fe2);
+ sv_curr->shape()->AddEdge(fe2);
+ }
+ else
+ previous = (*v)->point2d();
+ do{
+ current = (*v)->point2d();
+ Curve::push_vertex_front((*v));
+ //_Length += (current-previous).norm();
+ previous = current;
+ if(orientation)
+ ++v;
+ else
+ --v;
+ }while((v!=vend) && (v!=vfirst));
+
+ if(v==vfirst)
+ {
+ //Add last one:
+ current = (*v)->point2d();
+ Curve::push_vertex_front(*v);
+ //_Length += (current-previous).norm();
+ }
+
+ if (!_fedgeB)
+ _fedgeB = (orientation) ? iViewEdge->fedgeB() : iViewEdge->fedgeA();
+}
+
+
+