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Diffstat (limited to 'source/blender/freestyle/intern/stroke/ContextFunctions.h')
-rw-r--r--source/blender/freestyle/intern/stroke/ContextFunctions.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/freestyle/intern/stroke/ContextFunctions.h b/source/blender/freestyle/intern/stroke/ContextFunctions.h
index 334bdd657c1..4878d2a6c54 100644
--- a/source/blender/freestyle/intern/stroke/ContextFunctions.h
+++ b/source/blender/freestyle/intern/stroke/ContextFunctions.h
@@ -33,34 +33,34 @@ namespace Freestyle {
// Context Functions definitions
//
///////////////////////////////////////////////////////////
-/*! namespace containing all the Context related functions */
+/** namespace containing all the Context related functions */
namespace ContextFunctions {
// GetTimeStamp
-/*! Returns the system time stamp */
+/** Returns the system time stamp */
unsigned GetTimeStampCF();
// GetCanvasWidth
-/*! Returns the canvas width */
+/** Returns the canvas width */
unsigned GetCanvasWidthCF();
// GetCanvasHeight
-/*! Returns the canvas height */
+/** Returns the canvas height */
unsigned GetCanvasHeightCF();
// GetBorder
-/*! Returns the border */
+/** Returns the border */
BBox<Vec2i> GetBorderCF();
// Load map
-/*! Loads an image map for further reading */
+/** Loads an image map for further reading */
void LoadMapCF(const char *iFileName,
const char *iMapName,
unsigned iNbLevels = 4,
float iSigma = 1.0f);
// ReadMapPixel
-/*! Reads a pixel in a user-defined map
+/** Reads a pixel in a user-defined map
* \return the floating value stored for that pixel
* \param iMapName:
* The name of the map
@@ -74,7 +74,7 @@ void LoadMapCF(const char *iFileName,
float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y);
// ReadCompleteViewMapPixel
-/*! Reads a pixel in the complete view map
+/** Reads a pixel in the complete view map
* \return the floating value stored for that pixel
* \param level:
* The level of the pyramid in which we wish to read the pixel
@@ -86,7 +86,7 @@ float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y);
float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y);
// ReadOrientedViewMapPixel
-/*! Reads a pixel in one of the oriented view map images
+/** Reads a pixel in one of the oriented view map images
* \return the floating value stored for that pixel
* \param iOrientation:
* The number telling which orientation we want to check