diff options
Diffstat (limited to 'source/blender/freestyle/intern/stroke/ContextFunctions.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/ContextFunctions.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/freestyle/intern/stroke/ContextFunctions.h b/source/blender/freestyle/intern/stroke/ContextFunctions.h index 334bdd657c1..4878d2a6c54 100644 --- a/source/blender/freestyle/intern/stroke/ContextFunctions.h +++ b/source/blender/freestyle/intern/stroke/ContextFunctions.h @@ -33,34 +33,34 @@ namespace Freestyle { // Context Functions definitions // /////////////////////////////////////////////////////////// -/*! namespace containing all the Context related functions */ +/** namespace containing all the Context related functions */ namespace ContextFunctions { // GetTimeStamp -/*! Returns the system time stamp */ +/** Returns the system time stamp */ unsigned GetTimeStampCF(); // GetCanvasWidth -/*! Returns the canvas width */ +/** Returns the canvas width */ unsigned GetCanvasWidthCF(); // GetCanvasHeight -/*! Returns the canvas height */ +/** Returns the canvas height */ unsigned GetCanvasHeightCF(); // GetBorder -/*! Returns the border */ +/** Returns the border */ BBox<Vec2i> GetBorderCF(); // Load map -/*! Loads an image map for further reading */ +/** Loads an image map for further reading */ void LoadMapCF(const char *iFileName, const char *iMapName, unsigned iNbLevels = 4, float iSigma = 1.0f); // ReadMapPixel -/*! Reads a pixel in a user-defined map +/** Reads a pixel in a user-defined map * \return the floating value stored for that pixel * \param iMapName: * The name of the map @@ -74,7 +74,7 @@ void LoadMapCF(const char *iFileName, float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y); // ReadCompleteViewMapPixel -/*! Reads a pixel in the complete view map +/** Reads a pixel in the complete view map * \return the floating value stored for that pixel * \param level: * The level of the pyramid in which we wish to read the pixel @@ -86,7 +86,7 @@ float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y); float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y); // ReadOrientedViewMapPixel -/*! Reads a pixel in one of the oriented view map images +/** Reads a pixel in one of the oriented view map images * \return the floating value stored for that pixel * \param iOrientation: * The number telling which orientation we want to check |