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Diffstat (limited to 'source/blender/freestyle/intern/stroke/ContextFunctions.h')
-rw-r--r--source/blender/freestyle/intern/stroke/ContextFunctions.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/freestyle/intern/stroke/ContextFunctions.h b/source/blender/freestyle/intern/stroke/ContextFunctions.h
index 97710437e47..58953d021d9 100644
--- a/source/blender/freestyle/intern/stroke/ContextFunctions.h
+++ b/source/blender/freestyle/intern/stroke/ContextFunctions.h
@@ -66,13 +66,13 @@ void LoadMapCF(const char *iFileName, const char *iMapName, unsigned iNbLevels =
// ReadMapPixel
/*! Reads a pixel in a user-defined map
* \return the floating value stored for that pixel
- * \param iMapName
+ * \param iMapName:
* The name of the map
- * \param level
+ * \param level:
* The level of the pyramid in which we wish to read the pixel
- * \param x
+ * \param x:
* The x-coordinate of the pixel we wish to read. The origin is in the lower-left corner.
- * \param y
+ * \param y:
* The y-coordinate of the pixel we wish to read. The origin is in the lower-left corner.
*/
float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y);
@@ -80,11 +80,11 @@ float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y);
// ReadCompleteViewMapPixel
/*! Reads a pixel in the complete view map
* \return the floating value stored for that pixel
- * \param level
+ * \param level:
* The level of the pyramid in which we wish to read the pixel
- * \param x
+ * \param x:
* The x-coordinate of the pixel we wish to read. The origin is in the lower-left corner.
- * \param y
+ * \param y:
* The y-coordinate of the pixel we wish to read. The origin is in the lower-left corner.
*/
float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y);
@@ -92,13 +92,13 @@ float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y);
// ReadOrientedViewMapPixel
/*! Reads a pixel in one of the oriented view map images
* \return the floating value stored for that pixel
- * \param iOrientation
+ * \param iOrientation:
* The number telling which orientation we want to check
- * \param level
+ * \param level:
* The level of the pyramid in which we wish to read the pixel
- * \param x
+ * \param x:
* The x-coordinate of the pixel we wish to read. The origin is in the lower-left corner.
- * \param y
+ * \param y:
* The y-coordinate of the pixel we wish to read. The origin is in the lower-left corner.
*/
float ReadDirectionalViewMapPixelCF(int iOrientation, int level, unsigned x, unsigned y);