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Diffstat (limited to 'source/blender/freestyle/intern/stroke/Curve.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/Curve.cpp84
1 files changed, 56 insertions, 28 deletions
diff --git a/source/blender/freestyle/intern/stroke/Curve.cpp b/source/blender/freestyle/intern/stroke/Curve.cpp
index e1970c7196c..a5d87632ad3 100644
--- a/source/blender/freestyle/intern/stroke/Curve.cpp
+++ b/source/blender/freestyle/intern/stroke/Curve.cpp
@@ -311,15 +311,17 @@ Vec3r CurvePoint::normal() const
#if 0
Material CurvePoint::material() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->material();
+ }
return __A->material();
}
Id CurvePoint::shape_id() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->shape_id();
+ }
return __A->shape_id();
}
#endif
@@ -335,17 +337,20 @@ const SShape *CurvePoint::shape() const
#if 0
float CurvePoint::shape_importance() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->shape_importance();
+ }
return __A->shape_importance();
}
const unsigned CurvePoint::qi() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->qi();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->qi();
+ }
return __A->getFEdge(*__B)->qi();
}
#endif
@@ -463,19 +468,23 @@ Vec3r shaded_color() const;
Vec3r CurvePoint::orientation2d() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->orientation2d();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->orientation2d();
+ }
return __B->point2d() - __A->point2d();
}
Vec3r CurvePoint::orientation3d() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->orientation3d();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->orientation3d();
+ }
return __B->point3d() - __A->point3d();
}
@@ -491,10 +500,12 @@ Vec3r CurvePoint::curvature2d_as_vector() const
Vec3r edgeB = (_FEdges[1])->orientation2d().normalize();
return edgeA + edgeB;
# endif
- if (__A == 0)
+ if (__A == 0) {
return __B->curvature2d_as_vector();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->curvature2d_as_vector();
+ }
return ((1 - _t2d) * __A->curvature2d_as_vector() + _t2d * __B->curvature2d_as_vector());
}
@@ -509,28 +520,34 @@ real CurvePoint::curvature2d_as_angle() const
N2.normalize();
return acos((N1 * N2));
# endif
- if (__A == 0)
+ if (__A == 0) {
return __B->curvature2d_as_angle();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->curvature2d_as_angle();
+ }
return ((1 - _t2d) * __A->curvature2d_as_angle() + _t2d * __B->curvature2d_as_angle());
}
real CurvePoint::curvatureFredo() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->curvatureFredo();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->curvatureFredo();
+ }
return ((1 - _t2d) * __A->curvatureFredo() + _t2d * __B->curvatureFredo());
}
Vec2d CurvePoint::directionFredo() const
{
- if (__A == 0)
+ if (__A == 0) {
return __B->directionFredo();
- if (__B == 0)
+ }
+ if (__B == 0) {
return __A->directionFredo();
+ }
return ((1 - _t2d) * __A->directionFredo() + _t2d * __B->directionFredo());
}
#endif
@@ -745,8 +762,9 @@ Material Curve::material() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
const Material &mat = (*v)->material();
for (; v != vend; ++v) {
- if ((*v)->material() != mat)
+ if ((*v)->material() != mat) {
Exception::raiseException();
+ }
}
return mat;
}
@@ -756,8 +774,9 @@ int Curve::qi() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
int qi_ = (*v)->qi();
for (; v != vend; ++v) {
- if ((*v)->qi() != qi_)
+ if ((*v)->qi() != qi_) {
Exception::raiseException();
+ }
}
return qi_;
}
@@ -782,8 +801,9 @@ bool Curve::occluders_empty() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
bool empty = (*v)->occluders_empty();
for (; v != vend; ++v) {
- if ((*v)->occluders_empty() != empty)
+ if ((*v)->occluders_empty() != empty) {
Exception::raiseException();
+ }
}
return empty;
}
@@ -798,8 +818,9 @@ const SShape *Curve::occluded_shape() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
const SShape *sshape = (*v)->occluded_shape();
for (; v != vend; ++v) {
- if ((*v)->occluded_shape() != sshape)
+ if ((*v)->occluded_shape() != sshape) {
Exception::raiseException();
+ }
}
return sshape;
}
@@ -809,8 +830,9 @@ const bool Curve::occludee_empty() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
bool empty = (*v)->occludee_empty();
for (; v != vend; ++v) {
- if ((*v)->occludee_empty() != empty)
+ if ((*v)->occludee_empty() != empty) {
Exception::raiseException();
+ }
}
return empty;
}
@@ -824,8 +846,9 @@ int Curve::shape_id() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
Id id = (*v)->shape_id();
for (; v != vend; ++v) {
- if ((*v)->shape_id() != id)
+ if ((*v)->shape_id() != id) {
Exception::raiseException();
+ }
}
return id.first;
}
@@ -835,8 +858,9 @@ const SShape *Curve::shape() const
const_vertex_iterator v = vertices_begin(), vend = vertices_end();
const SShape *sshape = (*v)->shape();
for (; v != vend; ++v) {
- if ((*v)->shape() != sshape)
+ if ((*v)->shape() != sshape) {
Exception::raiseException();
+ }
}
return sshape;
}
@@ -915,8 +939,9 @@ void Curve::computeCurvatureAndOrientation()
for (; v ! = vend; ++v) {
v2 = v;
++v2;
- if (v2 == vend)
+ if (v2 == vend) {
break;
+ }
Vec3r p2 = (*v2)->point2d();
Vec2d BA = p0 - p1;
@@ -930,10 +955,12 @@ void Curve::computeCurvatureAndOrientation()
normal.normalizeSafe();
real curvature = normalCurvature * normal;
- if (lba + lbc > MY_EPSILON)
+ if (lba + lbc > MY_EPSILON) {
curvature /= (0.5 * lba + lbc);
- if (dir.norm() < MY_EPSILON)
+ }
+ if (dir.norm() < MY_EPSILON) {
dir = 0.1 * prevDir;
+ }
(*v)->setCurvatureFredo(curvature);
(*v)->setDirectionFredo(dir);
@@ -975,8 +1002,9 @@ void Curve::computeCurvatureAndOrientation()
for (; v != vend; ++v) {
v2 = v;
++v2;
- if (v2 == vend)
+ if (v2 == vend) {
break;
+ }
Vec3r p2 = (*v2)->point2d();
Vec2d BA = p0 - p1;