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Diffstat (limited to 'source/blender/freestyle/intern/stroke/Curve.h')
-rw-r--r--source/blender/freestyle/intern/stroke/Curve.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h
index 2a1d80f3029..b84ce45fb6d 100644
--- a/source/blender/freestyle/intern/stroke/Curve.h
+++ b/source/blender/freestyle/intern/stroke/Curve.h
@@ -55,10 +55,10 @@ using namespace Geometry;
/*! Class to represent a point of a curve.
* A CurvePoint can be any point of a 1D curve (it doesn't have to be a vertex of the curve).
- * Any Interface1D is built upon ViewEdges, themselves built upon FEdges. Therefore, a curve is basically
- * a polyline made of a list SVertex.
- * Thus, a CurvePoint is built by lineraly interpolating two SVertex.
- * CurvePoint can be used as virtual points while querying 0D information along a curve at a given resolution.
+ * Any Interface1D is built upon ViewEdges, themselves built upon FEdges. Therefore, a curve is
+ * basically a polyline made of a list SVertex. Thus, a CurvePoint is built by lineraly
+ * interpolating two SVertex. CurvePoint can be used as virtual points while querying 0D
+ * information along a curve at a given resolution.
*/
class CurvePoint : public Interface0D {
public: // Implementation of Interface0D
@@ -188,7 +188,7 @@ class CurvePoint : public Interface0D {
SVertex *__A;
SVertex *__B;
float _t2d;
- //float _t3d;
+ // float _t3d;
Vec3r _Point2d;
Vec3r _Point3d;
@@ -216,7 +216,7 @@ class CurvePoint : public Interface0D {
*/
CurvePoint(CurvePoint *iA, CurvePoint *iB, float t2d);
- //CurvePoint(SVertex *iA, SVertex *iB, float t2d, float t3d);
+ // CurvePoint(SVertex *iA, SVertex *iB, float t2d, float t3d);
/*! Copy Constructor. */
CurvePoint(const CurvePoint &iBrother);
@@ -302,12 +302,12 @@ class CurvePoint : public Interface0D {
}
Vec3r normal() const;
- //FrsMaterial material() const;
- //Id shape_id() const;
+ // FrsMaterial material() const;
+ // Id shape_id() const;
const SShape *shape() const;
- //float shape_importance() const;
+ // float shape_importance() const;
- //const unsigned qi() const;
+ // const unsigned qi() const;
occluder_container::const_iterator occluders_begin() const;
occluder_container::const_iterator occluders_end() const;
bool occluders_empty() const;
@@ -564,25 +564,25 @@ class Curve : public Interface1D {
CurveInternal::CurvePointIterator curveVerticesEnd();
// Iterators access
- /*! Returns an Interface0DIterator pointing onto the first vertex of the Curve and that can iterate
- * over the \a vertices of the Curve.
+ /*! Returns an Interface0DIterator pointing onto the first vertex of the Curve and that can
+ * iterate over the \a vertices of the Curve.
*/
virtual Interface0DIterator verticesBegin();
- /*! Returns an Interface0DIterator pointing after the last vertex of the Curve and that can iterate
- * over the \a vertices of the Curve.
+ /*! Returns an Interface0DIterator pointing after the last vertex of the Curve and that can
+ * iterate over the \a vertices of the Curve.
*/
virtual Interface0DIterator verticesEnd();
- /*! Returns an Interface0DIterator pointing onto the first point of the Curve and that can iterate
- * over the \a points of the Curve at any resolution.
- * At each iteration a virtual temporary CurvePoint is created.
+ /*! Returns an Interface0DIterator pointing onto the first point of the Curve and that can
+ * iterate over the \a points of the Curve at any resolution. At each iteration a virtual
+ * temporary CurvePoint is created.
*/
virtual Interface0DIterator pointsBegin(float t = 0.0f);
- /*! Returns an Interface0DIterator pointing after the last point of the Curve and that can iterate
- * over the \a points of the Curve at any resolution.
- * At each iteration a virtual temporary CurvePoint is created.
+ /*! Returns an Interface0DIterator pointing after the last point of the Curve and that can
+ * iterate over the \a points of the Curve at any resolution. At each iteration a virtual
+ * temporary CurvePoint is created.
*/
virtual Interface0DIterator pointsEnd(float t = 0.0f);