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Diffstat (limited to 'source/blender/freestyle/intern/stroke/CurveIterators.h')
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_CURVE_ITERATORS_H__
+#define __FREESTYLE_CURVE_ITERATORS_H__
+
+/** \file blender/freestyle/intern/stroke/CurveIterators.h
+ * \ingroup freestyle
+ * \brief Iterators used to iterate over the elements of the Curve
+ * \author Stephane Grabli
+ * \date 01/08/2003
+ */
+
+#include "Curve.h"
+#include "Stroke.h"
+
+namespace CurveInternal {
+
+/*! iterator on a curve. Allows an iterating outside
+* initial vertices. A CurvePoint is instanciated an returned
+* when the iterator is dereferenced.
+*/
+
+class CurvePointIterator : public Interface0DIteratorNested
+{
+public:
+ friend class ::Curve;
+
+public:
+ float _CurvilinearLength;
+ float _step;
+ ::Curve::vertex_container::iterator __A;
+ ::Curve::vertex_container::iterator __B;
+ ::Curve::vertex_container::iterator _begin;
+ ::Curve::vertex_container::iterator _end;
+ int _n;
+ int _currentn;
+ float _t;
+ mutable CurvePoint _Point;
+ float _CurveLength;
+
+public:
+ inline CurvePointIterator(float step = 0.0f) : Interface0DIteratorNested()
+ {
+ _step = step;
+ _CurvilinearLength = 0.0f;
+ _t = 0.0f;
+ //_Point = 0;
+ _n = 0;
+ _currentn = 0;
+ _CurveLength = 0;
+ }
+
+ inline CurvePointIterator(const CurvePointIterator& iBrother) : Interface0DIteratorNested()
+ {
+ __A = iBrother.__A;
+ __B = iBrother.__B;
+ _begin = iBrother._begin;
+ _end = iBrother._end;
+ _CurvilinearLength = iBrother._CurvilinearLength;
+ _step = iBrother._step;
+ _t = iBrother._t;
+ _Point = iBrother._Point;
+ _n = iBrother._n;
+ _currentn = iBrother._currentn;
+ _CurveLength = iBrother._CurveLength;
+ }
+
+ inline CurvePointIterator& operator=(const CurvePointIterator& iBrother)
+ {
+ __A = iBrother.__A;
+ __B = iBrother.__B;
+ _begin = iBrother._begin;
+ _end = iBrother._end;
+ _CurvilinearLength = iBrother._CurvilinearLength;
+ _step = iBrother._step;
+ _t = iBrother._t;
+ _Point = iBrother._Point;
+ _n = iBrother._n;
+ _currentn = iBrother._currentn;
+ _CurveLength = iBrother._CurveLength;
+ return *this;
+ }
+
+ virtual ~CurvePointIterator() {}
+
+protected:
+ inline CurvePointIterator(::Curve::vertex_container::iterator iA, ::Curve::vertex_container::iterator iB,
+ ::Curve::vertex_container::iterator ibegin, ::Curve::vertex_container::iterator iend,
+ int currentn, int n, float iCurveLength, float step, float t = 0.0f,
+ float iCurvilinearLength = 0.0f)
+ : Interface0DIteratorNested()
+ {
+ __A = iA;
+ __B = iB;
+ _begin = ibegin;
+ _end = iend;
+ _CurvilinearLength = iCurvilinearLength;
+ _step = step;
+ _t = t;
+ _n = n;
+ _currentn = currentn;
+ _CurveLength = iCurveLength;
+ }
+
+public:
+ virtual CurvePointIterator* copy() const
+ {
+ return new CurvePointIterator(*this);
+ }
+
+ inline Interface0DIterator castToInterface0DIterator() const
+ {
+ Interface0DIterator ret(new CurveInternal::CurvePointIterator(*this));
+ return ret;
+ }
+
+ virtual string getExactTypeName() const
+ {
+ return "CurvePointIterator";
+ }
+
+ // operators
+ inline CurvePointIterator& operator++() // operator corresponding to ++i
+ {
+ increment();
+ return *this;
+ }
+
+ inline CurvePointIterator& operator--() // operator corresponding to --i
+ {
+ decrement();
+ return *this;
+ }
+
+ // comparibility
+ virtual bool operator==(const Interface0DIteratorNested& b) const
+ {
+ const CurvePointIterator* it_exact = dynamic_cast<const CurvePointIterator*>(&b);
+ if (!it_exact)
+ return false;
+ return ((__A == it_exact->__A) && (__B == it_exact->__B) && (_t == it_exact->_t));
+ }
+
+ // dereferencing
+ virtual CurvePoint& operator*()
+ {
+ return (_Point = CurvePoint(*__A, *__B, _t));
+ }
+
+ virtual CurvePoint* operator->()
+ {
+ return &(operator*());
+ }
+
+ virtual bool isBegin() const
+ {
+ if ((__A == _begin) && (_t < (float)M_EPSILON))
+ return true;
+ return false;
+ }
+
+ virtual bool isEnd() const
+ {
+ if (__B == _end)
+ return true;
+ return false;
+ }
+
+//protected:
+ virtual int increment()
+ {
+ if ((_currentn == _n - 1) && (_t == 1.0f)) {
+ // we're setting the iterator to end
+ ++__A;
+ ++__B;
+ ++_currentn;
+ _t = 0.0f;
+ return 0;
+ }
+
+ if (0 == _step) { // means we iterate over initial vertices
+ Vec3r vec_tmp((*__B)->point2d() - (*__A)->point2d());
+ _CurvilinearLength += (float)vec_tmp.norm();
+ if (_currentn == _n - 1) {
+ _t = 1.0f;
+ return 0;
+ }
+ ++__B;
+ ++__A;
+ ++_currentn;
+ return 0;
+ }
+
+ // compute the new position:
+ Vec3r vec_tmp2((*__A)->point2d() - (*__B)->point2d());
+ float normAB = (float)vec_tmp2.norm();
+
+ if (normAB > M_EPSILON) {
+ _CurvilinearLength += _step;
+ _t = _t + _step / normAB;
+ }
+ else {
+ _t = 1.0f; // AB is a null segment, we're directly at its end
+ }
+ //if normAB ~= 0, we don't change these values
+ if (_t >= 1) {
+ _CurvilinearLength -= normAB * (_t - 1);
+ if (_currentn == _n - 1) {
+ _t = 1.0f;
+ }
+ else {
+ _t = 0.0f;
+ ++_currentn;
+ ++__A;
+ ++__B;
+ }
+ }
+ return 0;
+ }
+
+ virtual int decrement()
+ {
+ if (_t == 0.0f) { //we're at the beginning of the edge
+ _t = 1.0f;
+ --_currentn;
+ --__A;
+ --__B;
+ if (_currentn == _n - 1)
+ return 0;
+ }
+
+ if (0 == _step) { // means we iterate over initial vertices
+ Vec3r vec_tmp((*__B)->point2d() - (*__A)->point2d());
+ _CurvilinearLength -= (float)vec_tmp.norm();
+ _t = 0;
+ return 0;
+ }
+
+ // compute the new position:
+ Vec3r vec_tmp2((*__A)->point2d() - (*__B)->point2d());
+ float normAB = (float)vec_tmp2.norm();
+
+ if (normAB > M_EPSILON) {
+ _CurvilinearLength -= _step;
+ _t = _t - _step / normAB;
+ }
+ else {
+ _t = -1.0f; // We just need a negative value here
+ }
+
+ // round value
+ if (fabs(_t) < (float)M_EPSILON)
+ _t = 0.0f;
+ if (_t < 0) {
+ if (_currentn == 0)
+ _CurvilinearLength = 0.0f;
+ else
+ _CurvilinearLength += normAB * (-_t);
+ _t = 0.0f;
+ }
+ return 0;
+ }
+
+ virtual float t() const
+ {
+ return _CurvilinearLength;
+ }
+
+ virtual float u() const
+ {
+ return _CurvilinearLength / _CurveLength;
+ }
+};
+
+} // end of namespace CurveInternal
+
+#endif // __FREESTYLE_CURVE_ITERATORS_H__