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Diffstat (limited to 'source/blender/freestyle/intern/stroke/PSStrokeRenderer.h')
-rw-r--r--source/blender/freestyle/intern/stroke/PSStrokeRenderer.h69
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diff --git a/source/blender/freestyle/intern/stroke/PSStrokeRenderer.h b/source/blender/freestyle/intern/stroke/PSStrokeRenderer.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_PS_STROKE_RENDERER_H__
+#define __FREESTYLE_PS_STROKE_RENDERER_H__
+
+/** \file blender/freestyle/intern/stroke/PSStrokeRenderer.h
+ * \ingroup freestyle
+ * \brief Class to define the Postscript rendering of a stroke
+ * \author Stephane Grabli
+ * \date 10/26/2004
+ */
+
+#include <fstream>
+
+#include "StrokeRenderer.h"
+
+#include "../system/FreestyleConfig.h"
+
+/**********************************/
+/* */
+/* */
+/* PSStrokeRenderer */
+/* */
+/* */
+/**********************************/
+
+class LIB_STROKE_EXPORT PSStrokeRenderer : public StrokeRenderer
+{
+public:
+ PSStrokeRenderer(const char * iFileName = 0);
+ virtual ~PSStrokeRenderer();
+
+ /*! Renders a stroke rep */
+ virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
+ virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;
+
+ /*! Closes the output PS file */
+ void Close();
+
+protected:
+ mutable ofstream _ofstream;
+};
+
+#endif // __FREESTYLE_PS_STROKE_RENDERER_H__