diff options
Diffstat (limited to 'source/blender/freestyle/intern/stroke/Stroke.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/Stroke.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h index a813d516d44..e7fce674733 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.h +++ b/source/blender/freestyle/intern/stroke/Stroke.h @@ -72,28 +72,28 @@ public: StrokeAttribute(const StrokeAttribute& iBrother); /*! Builds a stroke vertex attribute from a set of parameters. - * \param iRColor + * \param iRColor: * The Red Component value. - * \param iGColor + * \param iGColor: * The Green Component value. - * \param iBColor + * \param iBColor: * The Blue Component value. - * \param iAlpha + * \param iAlpha: * The transparency value - * \param iRThickness + * \param iRThickness: * The thickness of the stroke on the right - * \param iLThickness + * \param iLThickness: * The Thickness of the stroke on the left */ StrokeAttribute(float iRColor, float iGColor, float iBColor, float iAlpha, float iRThickness, float iLThickness); /*! Interpolation constructor. * Builds a StrokeAttribute from two StrokeAttributes and an interpolation parameter. - * \param a1 + * \param a1: * The first Attribute. - * \param a2 + * \param a2: * The second parameter. - * \param t + * \param t: * The interpolation parameter. */ StrokeAttribute(const StrokeAttribute& a1, const StrokeAttribute& a2, float t); @@ -178,19 +178,19 @@ public: } /*! Returns an attribute of type real - * \param iName + * \param iName: * The name of the attribute */ float getAttributeReal(const char *iName) const; /*! Returns an attribute of type Vec2f - * \param iName + * \param iName: * The name of the attribute */ Vec2f getAttributeVec2f(const char *iName) const; /*! Returns an attribute of type Vec3f - * \param iName + * \param iName: * The name of the attribute */ Vec3f getAttributeVec3f(const char *iName) const; @@ -206,11 +206,11 @@ public: /* modifiers */ /*! sets the attribute's color. - * \param r + * \param r: * The new R value. - * \param g + * \param g: * The new G value. - * \param b + * \param b: * The new B value. */ inline void setColor(float r, float g, float b) @@ -221,7 +221,7 @@ public: } /*! sets the attribute's color. - * \param iRGB + * \param iRGB: * The new RGB values. */ inline void setColor(const Vec3f& iRGB) @@ -232,7 +232,7 @@ public: } /*! sets the attribute's alpha value. - * \param alpha + * \param alpha: * The new alpha value. */ inline void setAlpha(float alpha) @@ -241,9 +241,9 @@ public: } /*! sets the attribute's thickness. - * \param tr + * \param tr: * The thickness on the right of the vertex when following the stroke. - * \param tl + * \param tl: * The thickness on the left of the vertex when following the stroke. */ inline void setThickness(float tr, float tl) @@ -253,7 +253,7 @@ public: } /*! sets the attribute's thickness. - * \param tRL + * \param tRL: * The thickness on the right and on the left of the vertex when following the stroke. */ inline void setThickness(const Vec2f& tRL) @@ -271,9 +271,9 @@ public: /*! Adds a user defined attribute of type real * If there is no attribute of name iName, it is added. * Otherwise, the new value replaces the old one. - * \param iName + * \param iName: * The name of the attribute - * \param att + * \param att: * The attribute's value */ void setAttributeReal(const char *iName, float att); @@ -281,9 +281,9 @@ public: /*! Adds a user defined attribute of type Vec2f * If there is no attribute of name iName, it is added. * Otherwise, the new value replaces the old one. - * \param iName + * \param iName: * The name of the attribute - * \param att + * \param att: * The attribute's value */ void setAttributeVec2f(const char *iName, const Vec2f& att); @@ -291,9 +291,9 @@ public: /*! Adds a user defined attribute of type Vec3f * If there is no attribute of name iName, it is added. * Otherwise, the new value replaces the old one. - * \param iName + * \param iName: * The name of the attribute - * \param att + * \param att: * The attribute's value */ void setAttributeVec3f(const char *iName, const Vec3f& att); @@ -561,9 +561,9 @@ public: /*! Builds a stroke from a set of StrokeVertex. * This constructor is templated by an iterator type. * This iterator type must allow the vertices parsing using the ++ operator. - * \param iBegin + * \param iBegin: * The iterator pointing to the first vertex. - * \param iEnd + * \param iEnd: * The iterator pointing to the end of the vertex list. */ template<class InputVertexIterator> @@ -579,7 +579,7 @@ public: /*! Compute the sampling needed to get iNVertices vertices. * If the specified number of vertices is less than the actual number of vertices, the actual sampling value * is returned. (To remove Vertices, use the RemoveVertex() method of this class). - * \param iNVertices + * \param iNVertices: * The number of StrokeVertices we eventually want in our Stroke. * \return the sampling that must be used in the Resample(float) method. * \see Resample(int) @@ -591,7 +591,7 @@ public: * Resamples the curve so that it eventually has iNPoints. That means it is going to add iNPoints-vertices_size, * if vertices_size is the number of points we already have. * If vertices_size >= iNPoints, no resampling is done. - * \param iNPoints + * \param iNPoints: * The number of vertices we eventually want in our stroke. */ int Resample(int iNPoints); @@ -599,7 +599,7 @@ public: /*! Resampling method. * Resamples the curve with a given sampling. * If this sampling is < to the actual sampling value, no resampling is done. - * \param iSampling + * \param iSampling: * The new sampling value. */ int Resample(float iSampling); @@ -617,9 +617,9 @@ public: /*! Inserts the stroke vertex iVertex in the stroke before next. * The length, curvilinear abscissa are updated consequently. - * \param iVertex + * \param iVertex: * The StrokeVertex to insert in the Stroke. - * \param next + * \param next: * A StrokeVertexIterator pointing to the StrokeVeretx before which iVertex must be inserted. */ void InsertVertex(StrokeVertex *iVertex, StrokeInternal::StrokeVertexIterator next); @@ -836,7 +836,7 @@ public: /*! Returns a StrokeVertexIterator pointing on the first StrokeVertex of the Stroke. One can specify a sampling * value to resample the Stroke on the fly if needed. - * \param t + * \param t: * The resampling value with which we want our Stroke to be resampled. * If 0 is specified, no resampling is done. */ |